squeakweiz Level 1 of the Dungeon [Shop] Daseigaij's Armour Shoppe a +0 cloak (49 gold) a +0 scale mail (44 gold) +2 acid dragon scales (572 gold) a +0 robe (9 gold) a +6 chain mail of ponderousness (143 gold) a +0 helmet of light (126 gold) a +0 pair of boots of rampaging (126 gold) the +3 troll leather armour of Anarchy {rN+ Regen+ MP+5} (568 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. [Shop] Cor Ecs's One-of-a-Kind Rings a +5 ring of protection (unknown) (715 gold) a +9 ring of intelligence (unknown) (1014 gold) a +7 ring of dexterity (unknown) (585 gold) a +2 ring of evasion (unknown) (78 gold) a +2 ring of slaying (unknown) (130 gold) the ring of Melik {MP+13 Int+6} (913 gold) [ring of intelligence] MP+13: It affects your magic capacity (+13). Int+6: It affects your intelligence (+6). (0, 0, D:1) a bat skeleton (1, -12, D:1) a +0 dagger 4 stones (2, 13, D:1) a +0 whip a kobold skeleton (3, 1, D:1) a rat skeleton (5, 10, D:1) a +0 sling (9, -1, D:1) a rat corpse (skeletalised by now) (13, 10, D:1) a +0 flail a gnoll skeleton (25, 11, D:1) a quokka corpse (skeletalised by now) (26, 11, D:1) a +0 dagger (27, -14, D:1) a +0 club (29, -9, D:1) a +0 leather armour (31, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 4, D:1) a quokka skeleton (33, 6, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (7, -3, D:2) a ball python skeleton (8, -3, D:2) an inkwell talisman (9, 18, D:2) an adder skeleton (9, 32, D:2) a +0 robe (14, 28, D:2) a rat corpse (skeletalised by now) (19, 17, D:2) the +2 whip of the Grave {concuss, Str+4 Dex+7} Str+4: It affects your strength (+4). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (20, 2, D:2) a +0 whip a stone a kobold skeleton (20, 4, D:2) a jackal skeleton (21, 1, D:2) a +0 whip a kobold skeleton (21, 6, D:2) a +0 falchion (25, 14, D:2) a +0 scale mail (26, 14, D:2) an inkwell talisman (26, 17, D:2) a +0 whip a +0 dagger (26, 18, D:2) a +0 short sword (27, 18, D:2) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (28, 18, D:2) a +0 club (32, 32, D:2) a +0 dagger (35, 14, D:2) a +0 dagger (36, 13, D:2) a +0 club (38, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of flaming a stone (0, 4, D:3) a +0 spear (17, 4, D:3) a +0 dagger (19, -10, D:3) a +0 robe (21, -4, D:3) a hobgoblin corpse (skeletalised by now) (31, -1, D:3) a +0 whip (32, -1, D:3) a +0 club (32, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 7, D:3) a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (14, -42, D:4) a +0 helmet (24, -45, D:4) a +0 dagger a kobold corpse (skeletalised by now) (45, -12, D:4) a +0 sling (45, -5, D:4) an amulet of magic regeneration