squeakweiz Level 1 of the Dungeon (6, -7, D:1) a +0 sling (9, 5, D:1) a +0 whip 2 stones (9, 6, D:1) a ball python corpse (skeletalised by now) (13, 19, D:1) a +0 barding (14, 16, D:1) a +0 leather armour (15, -6, D:1) a ball python corpse (skeletalised by now) (16, -6, D:1) a +0 dagger of speed 4 stones (17, 26, D:1) a jackal skeleton (18, 27, D:1) a rat skeleton a jackal skeleton (22, -6, D:1) a +0 dagger 4 stones (27, 31, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (29, 32, D:1) an inkwell talisman (31, 32, D:1) a bat corpse (skeletalised by now) (36, 3, D:1) a +0 short sword 3 stones a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -9, D:1) a +0 leather armour (41, 27, D:1) a frilled lizard skeleton (42, 27, D:1) a rat skeleton (43, -4, D:1) a ball python skeleton (52, 11, D:1) a +0 whip 5 stones (55, 13, D:1) a +0 long sword Level 2 of the Dungeon [Shop] Jeejeel's Antique Armour Shop a +0 robe (18 gold) a +0 leather armour (42 gold) the +0 leather armour "Emni" {SInv} (277 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (126 gold) the +3 plate armour of Zurchues {rF+} (987 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 pair of boots (94 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +2 leather armour of cold resistance (399 gold) a +0 robe (18 gold) (0, 0, D:2) a ring of poison resistance (5, 19, D:2) a +0 robe (6, 2, D:2) a parchment of Blink (6, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 3, D:2) a bat corpse (skeletalised by now) (8, 21, D:2) a +0 dagger (9, 4, D:2) a hobgoblin corpse (skeletalised by now) (20, 8, D:2) a stone a +0 dagger a rat skeleton a kobold skeleton an adder skeleton (22, 5, D:2) a +0 dagger a +0 robe (27, 8, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, 21, D:2) a hobgoblin skeleton (42, 13, D:2) a ball python corpse (skeletalised by now) (45, 13, D:2) a jackal corpse (skeletalised by now) (45, 14, D:2) a jackal skeleton (45, 18, D:2) a hobgoblin skeleton (46, 32, D:2) a +0 robe a +0 dagger (47, 33, D:2) a +0 flail an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -34, D:3) a +0 mace an orc corpse (skeletalised by now) (5, -29, D:3) a +0 helmet (6, -32, D:3) a quokka skeleton (11, -46, D:3) a +0 club an orc skeleton (16, -17, D:3) a +0 dagger a +0 leather armour a +0 war axe an orc skeleton an orc skeleton (17, -46, D:3) a rat skeleton (36, -22, D:3) a +0 dagger (37, -26, D:3) a quokka corpse (skeletalised by now) (41, -40, D:3) a +0 mace (44, -44, D:3) a +0 sling (53, -33, D:3) a +0 club Level 4 of the Dungeon (9, 12, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (11, -2, D:4) a ball python skeleton (16, 6, D:4) a +0 leather armour (20, 9, D:4) a +0 club a goblin skeleton (27, -4, D:4) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, 7, D:4) a quokka skeleton (28, 19, D:4) a ring of wizardry (29, 20, D:4) an iguana skeleton (36, 18, D:4) a hound skeleton Level 5 of the Dungeon (10, 20, D:5) an iguana skeleton (10, 23, D:5) the human skeleton of Prince Ribbit (14, 27, D:5) a +0 short sword (18, -13, D:5) a water moccasin skeleton (28, 21, D:5) a bat skeleton (28, 25, D:5) a human skeleton (29, 20, D:5) a rat skeleton (30, 13, D:5) a +0 flail (30, 23, D:5) a bat skeleton (31, 18, D:5) a +0 club a kobold skeleton (32, 10, D:5) 6 stones a +0 dagger a +0 club a kobold skeleton (32, 14, D:5) a +0 leather armour (33, -4, D:5) a +0 flail (33, 9, D:5) a +0 dagger (33, 24, D:5) a hobgoblin skeleton (34, 20, D:5) a rat skeleton (34, 23, D:5) a hobgoblin skeleton (35, 6, D:5) a +0 dagger a +0 short sword (35, 24, D:5) a rat skeleton (36, 21, D:5) a bat skeleton (40, 23, D:5) a +0 rapier (41, 11, D:5) a +0 leather armour a +0 falchion of valour the human skeleton of Eustachio (49, 9, D:5) a +0 leather armour a +0 hand axe an orc skeleton (49, 10, D:5) a quokka skeleton (51, 8, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a parchment of Jinxbite (1, -1, D:6) a +0 robe (1, 1, D:6) a +0 falchion (4, 4, D:6) a +0 orcbow (12, -17, D:6) a +0 hand axe (13, 7, D:6) a +0 whip an orc skeleton (14, -3, D:6) a +0 scale mail (14, 2, D:6) a +0 leather armour a +0 short sword an orc skeleton (14, 3, D:6) a +0 falchion (15, 8, D:6) a +0 whip (15, 16, D:6) a black bear skeleton (16, 14, D:6) a +0 trident a +0 ring mail a +0 short sword a steam dragon skeleton an orc skeleton an orc skeleton (17, 15, D:6) a +0 dagger a +0 scale mail an orc skeleton (23, -2, D:6) a hound skeleton (36, 10, D:6) a +0 hammer (36, 12, D:6) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (39, 28, D:6) a +0 leather armour (42, 5, D:6) a +0 dagger (47, -6, D:6) a bullfrog skeleton (47, 25, D:6) a +0 falchion (51, 20, D:6) a bat corpse (skeletalised by now) (52, 21, D:6) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (53, 24, D:6) a +0 dire flail a +0 robe the orc skeleton of Blorkula the orcula Level 7 of the Dungeon [Shop] Citel's Assorted Antiques a +0 leather armour (56 gold) a +1 halberd of flaming (397 gold) a potion of heal wounds (224 gold) a +0 scale mail (112 gold) a wand of iceblast (3) (201 gold) a +0 dagger (56 gold) a potion of lignification (84 gold) a potion of cancellation (224 gold) the +5 war axe "Goblin's Death" {vamp, rElec Stlth+} (1464 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a staff of conjuration (700 gold) (0, 0, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (8, 34, D:7) a +0 club a +0 hand axe a +0 chain mail a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (8, 38, D:7) a +0 club an orc corpse (skeletalised by now) (11, 50, D:7) a +0 dagger (15, 32, D:7) a +0 great mace (19, 44, D:7) a +0 chain mail (28, 17, D:7) a water moccasin skeleton (49, 30, D:7) a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 robe (0, 1, D:8) a +0 scimitar a +0 robe (1, 2, D:8) a +0 halberd a +0 robe (7, 3, D:8) a +0 short sword an orc corpse (8, 2, D:8) a +0 hand axe a +0 leather armour (13, -9, D:8) a +0 club (15, -6, D:8) a +0 hand axe a +0 leather armour (27, -5, D:8) a +0 long sword the Ecumenical Temple the Necropolis (2, 4, Necropolis) Ximneisu's Almanac of the Bewitching Swarm Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Haunt Necromancy/Summoning 7 d - Summon Hydra Summoning 7 (unseen) (3, 1, Necropolis) the +5 broad axe of Xunum {venom, rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (3, 4, Necropolis) 13 gold pieces (5, 0, Necropolis) 17 gold pieces (5, 1, Necropolis) a parchment of Jinxbite (5, 3, Necropolis) 4 poisoned darts (26, -14, Necropolis) 21 gold pieces (26, -1, Necropolis) 16 gold pieces (27, -13, Necropolis) 14 gold pieces (27, -10, Necropolis) a +0 war axe (27, -9, Necropolis) a scarf of repulsion (unseen) (27, -8, Necropolis) 19 gold pieces (27, -7, Necropolis) 16 gold pieces (27, -6, Necropolis) a +3 plate armour of cold resistance (unseen) (27, -5, Necropolis) 14 gold pieces (27, -2, Necropolis) 22 gold pieces (42, 6, Necropolis) 13 gold pieces (43, 6, Necropolis) 10 gold pieces (45, 0, Necropolis) 6 gold pieces (45, 1, Necropolis) a potion of lignification (46, -2, Necropolis) a potion of lignification (47, -1, Necropolis) a potion of lignification (47, 0, Necropolis) 8 gold pieces (47, 1, Necropolis) a +0 plate armour