squeakweiz Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (2, 22, D:1) a +0 scale mail (4, -5, D:1) a ball python skeleton (4, -2, D:1) a ball python skeleton (5, 26, D:1) a bat corpse (skeletalised by now) (11, 16, D:1) a quokka corpse (skeletalised by now) (11, 20, D:1) a +2 spear of flaming a gnoll corpse (skeletalised by now) (15, 5, D:1) a rat corpse (skeletalised by now) (17, 24, D:1) a bat corpse (skeletalised by now) (18, -2, D:1) a +0 spear (25, 24, D:1) a +0 whip a kobold skeleton (30, 11, D:1) a +0 leather armour (33, 20, D:1) a +0 club (35, -5, D:1) a +0 leather armour (37, 29, D:1) a bat corpse (skeletalised by now) (38, 10, D:1) 2 stones a +0 whip a kobold skeleton (40, 27, D:1) a +0 whip a gnoll skeleton (42, -1, D:1) a +0 dagger a +0 sling (42, 0, D:1) a +0 dagger (48, 11, D:1) a +0 dagger (48, 14, D:1) a +0 leather armour (49, 10, D:1) a bat skeleton (49, 11, D:1) a ball python skeleton (51, 13, D:1) a +0 ring mail (52, 11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (1, 8, D:2) a +0 short sword (3, -18, D:2) a +0 dagger (4, 7, D:2) an inkwell talisman (8, -23, D:2) a +0 robe a +0 scythe of protection the human corpse of Sigmund (skeletalised by now) (9, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -26, D:2) a +0 dagger (10, -24, D:2) a jackal skeleton (10, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -24, D:2) a +0 club a +0 animal skin the +2 helmet of Refuge {Dex+9 Stlth-} Dex+9: It affects your dexterity (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 club the hobgoblin corpse of Robin (skeletalised by now) (21, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -11, D:2) a +0 whip a kobold skeleton (27, -11, D:2) a bat skeleton (28, -24, D:2) a +0 club a +0 club a goblin skeleton (31, -20, D:2) a scarab talisman (32, -23, D:2) a parchment of Foxfire Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 12, D:3) a +0 dagger (8, 39, D:3) a rat skeleton (9, 5, D:3) a hobgoblin skeleton (9, 25, D:3) a +0 short sword (10, 14, D:3) a +0 spear (13, 37, D:3) a +0 spear (13, 39, D:3) a +0 flail a +0 scale mail a +0 hand axe an orc skeleton (13, 40, D:3) a +0 flail an orc skeleton (18, -2, D:3) a +0 hand axe a +0 ring mail (19, 12, D:3) a ball python corpse (skeletalised by now) (27, 29, D:3) a +0 robe (36, 7, D:3) a ball python skeleton (42, 38, D:3) a +0 club (55, 10, D:3) a +0 whip a kobold corpse (skeletalised by now) (55, 30, D:3) a +0 morningstar Level 4 of the Dungeon (1, 0, D:4) a +0 whip (14, 7, D:4) a hobgoblin skeleton (21, -25, D:4) the +6 shortbow "Ruphuaw" {heavy, ^Contam Will++ Int+3 Dex+3} ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, -24, D:4) a +0 rapier a +0 ring mail the elf skeleton of Duvessa (22, -18, D:4) a +0 club (24, -20, D:4) a +0 dagger 4 stones a kobold skeleton (25, -21, D:4) a +2 devious dagger a +0 robe (25, 17, D:4) a +0 whip a +0 leather armour (26, -3, D:4) a hobgoblin skeleton (26, 19, D:4) a +0 whip a gnoll corpse (skeletalised by now) (27, -9, D:4) a +0 leather armour (27, 19, D:4) a +0 flail (34, 20, D:4) a +0 sling (38, -7, D:4) a +0 scale mail (38, 1, D:4) a +0 leather armour a +0 dagger (46, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (59, 18, D:4) a +0 leather armour (60, 18, D:4) an iguana corpse (skeletalised by now) (64, -1, D:4) a parchment of Awaken Armour Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (17, 21, D:5) a river rat corpse (skeletalised by now) an iguana corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, -14, D:5) a +0 falchion (26, 29, D:5) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (27, 29, D:5) a rat corpse (skeletalised by now) (28, -24, D:5) a +1 dagger of holy wrath (30, -5, D:5) a +0 rapier (39, -1, D:5) an orb of pyromania (46, -12, D:5) a +0 flail an orc corpse (skeletalised by now) (49, -9, D:5) a +2 mace of draining a +0 ring mail (50, -8, D:5) a +0 club (59, -1, D:5) a +0 robe (59, 20, D:5) a +0 club a +0 spear a gnoll skeleton (59, 21, D:5) a +0 dagger a +0 robe an orc skeleton (59, 22, D:5) a +0 flail (60, 20, D:5) a +0 short sword a +0 club 2 boomerangs a +0 dagger a +0 robe a +0 spear an orc skeleton Level 6 of the Dungeon (4, 18, D:6) a +2 trident of draining (still there?) a +0 robe (still there?) an orb of mesmerism (still there?) (7, -1, D:6) a +0 trident of protection (11, -5, D:6) a +0 club a +0 whip a +0 dagger a +0 dagger a +0 dagger 9 stones a +0 whip a kobold skeleton a kobold skeleton (11, 0, D:6) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (17, 13, D:6) a scroll of fog (20, 28, D:6) a potion of curing (20, 29, D:6) 17 gold pieces (21, 28, D:6) 21 gold pieces (24, 30, D:6) 20 gold pieces (26, 31, D:6) a +1 pair of boots (unseen) (28, 29, D:6) 13 gold pieces (28, 30, D:6) a parchment of Vampiric Draining (30, 43, D:6) an iguana skeleton (33, -11, D:6) a +1 morningstar of flaming (33, 29, D:6) a parchment of Inner Flame (33, 47, D:6) a +0 club (44, 5, D:6) a +0 trident (47, 9, D:6) an orb of attunement (49, 13, D:6) a bullfrog skeleton the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +2 whip of chaos (still there?) 2 curare-tipped darts (still there?) a +0 dagger (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (0, 3, Necropolis) a +1 short sword of venom (unseen) (1, 1, Necropolis) a +0 dagger a wand of polymorph (2) (1, 2, Necropolis) a +0 short sword a wand of charming (4) (1, 8, Necropolis) 6 gold pieces (2, 0, Necropolis) a +0 short sword a stone (2, 1, Necropolis) a +0 dagger (2, 2, Necropolis) a +0 whip of electrocution (unseen) (2, 3, Necropolis) a +0 dagger (2, 8, Necropolis) a +0 plate armour (3, 8, Necropolis) 2 gold pieces (4, 8, Necropolis) 16 gold pieces (28, 35, Necropolis) a potion of berserk rage (30, 0, Necropolis) an adder corpse (31, 34, Necropolis) a scroll of fog (32, 33, Necropolis) a +6 ring of strength (32, 34, Necropolis) a +0 robe (33, 33, Necropolis) the +2 animal skin "Qaaqun" {rF+ rC+ Int+2 Slay-5} rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. (unseen) (33, 34, Necropolis) 7 gold pieces (35, 0, Necropolis) a +0 chain mail (36, 35, Necropolis) a potion of berserk rage