squeakweiz Level 1 of the Dungeon (2, 12, D:1) a +0 dagger (8, -1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 0, D:1) a jackal corpse (skeletalised by now) (10, 0, D:1) a jackal corpse (skeletalised by now) (12, 5, D:1) a quokka corpse (skeletalised by now) (12, 6, D:1) a hobgoblin corpse (skeletalised by now) (13, -11, D:1) a +0 dagger (13, 11, D:1) a parchment of Inner Flame (28, 0, D:1) a +0 trident (32, -3, D:1) a bat skeleton (32, -2, D:1) a +0 dagger (34, -3, D:1) a rat skeleton (35, -4, D:1) a hobgoblin skeleton (41, 15, D:1) 4 stones (46, 15, D:1) a +0 dagger a goblin skeleton (52, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -5, D:2) a frilled lizard skeleton (29, 9, D:2) a +0 robe (31, 27, D:2) a +0 robe (32, 2, D:2) a +0 robe (32, 27, D:2) an inkwell talisman (33, 21, D:2) a rat skeleton (38, -2, D:2) a bat corpse (skeletalised by now) (39, 8, D:2) an adder corpse (skeletalised by now) (40, 5, D:2) an adder corpse (skeletalised by now) (41, 21, D:2) a +0 falchion (46, 15, D:2) a ball python corpse (skeletalised by now) (49, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 club (2, -2, D:3) a +0 club (2, -1, D:3) a +0 club a +0 leather armour (7, -9, D:3) a +0 cloak (10, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 10, D:3) a +0 club a gnoll corpse (skeletalised by now) (21, -7, D:3) a +0 robe (25, -25, D:3) a +0 short sword a kobold skeleton (25, 14, D:3) a +0 ring mail (26, 13, D:3) a ball python corpse (skeletalised by now) (30, 2, D:3) a +0 long sword (33, 8, D:3) a +0 dagger (34, -5, D:3) 4 stones a +0 dagger (34, -1, D:3) an adder skeleton (35, 3, D:3) a +0 long sword (36, -13, D:3) a bat skeleton (40, -2, D:3) the inkwell talisman of the Hurricane {Fly} [inkwell talisman] Fly: It grants you flight. (44, -1, D:3) a parchment of Passwall (47, -13, D:3) a +0 leather armour (49, 5, D:3) an adder skeleton an adder skeleton (52, 0, D:3) a rat skeleton (54, -5, D:3) a +0 ring mail (56, -5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a parchment of Call Imp (4, 3, D:4) a +0 mace (5, -3, D:4) a parchment of Frozen Ramparts (7, -8, D:4) a ball python corpse (skeletalised by now) (7, -6, D:4) a +0 whip a +0 leather armour (8, -6, D:4) a +0 war axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (9, -7, D:4) a +0 club an orc corpse (skeletalised by now) (9, -6, D:4) a +0 short sword (29, -15, D:4) a hobgoblin corpse (skeletalised by now) (29, 18, D:4) a +0 war axe (32, 9, D:4) a +0 dagger (40, -17, D:4) a +0 whip a +0 ring mail an orc skeleton (41, -17, D:4) a +0 club (41, -15, D:4) a +0 dagger a +0 robe (42, 14, D:4) a +0 club a goblin skeleton (43, -21, D:4) a +0 whip a stone a kobold skeleton (55, 11, D:4) a +1 dagger of venom (58, 18, D:4) a +0 flail an orc corpse (skeletalised by now) (58, 20, D:4) a +0 hand axe 2 boomerangs an orc skeleton (59, 18, D:4) a +0 whip a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (59, 20, D:4) an adder skeleton (60, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, 0, D:5) a +0 short sword (2, 5, D:5) a parchment of Teleport Other (7, 3, D:5) a +0 sling (9, 46, D:5) a +0 hand axe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 45, D:5) a +0 flail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 29, D:5) a +0 whip an orc skeleton (12, 28, D:5) a +0 club (13, 28, D:5) a +0 club (17, -3, D:5) an iguana corpse (skeletalised by now) (17, 7, D:5) an adder corpse (skeletalised by now) (21, 15, D:5) a +0 dagger (27, 21, D:5) an iguana skeleton (28, -1, D:5) a +0 dagger (30, 0, D:5) a parchment of Static Discharge Level 6 of the Dungeon (4, -36, D:6) a +0 hammer (4, -34, D:6) a +0 hammer (5, -37, D:6) a +0 hammer (5, -36, D:6) a +0 hammer (5, -34, D:6) a +0 hammer (7, -37, D:6) a +0 hammer (7, -36, D:6) a +0 hammer (7, -35, D:6) a +0 hammer (7, -34, D:6) a +0 hammer (8, -36, D:6) a +0 hammer (13, -15, D:6) a +0 dagger (13, -14, D:6) a +0 dagger a +0 robe (14, -14, D:6) a +0 flail a black bear skeleton (14, 15, D:6) a +0 short sword (16, -35, D:6) a +3 quarterstaff of chaos a +0 cloak (16, 16, D:6) a +0 leather armour (17, -34, D:6) a +0 hammer (28, -11, D:6) an adder skeleton (34, 8, D:6) an adder corpse (skeletalised by now) (37, 8, D:6) a +2 scythe of flaming a +0 robe (40, -13, D:6) a hound skeleton (45, -28, D:6) an iguana corpse (skeletalised by now) (46, -20, D:6) a hound skeleton (47, -20, D:6) the +5 hammer "Uppitice" {venom, rC+ Will++ rCorr Str-3} rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 club a +0 falchion a +0 dagger an orc skeleton an orc skeleton (50, -20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, -26, D:6) a +1 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (52, -11, D:6) a parchment of Awaken Armour (53, -10, D:6) a +0 club an orc skeleton (55, -28, D:6) a +0 mace (55, -26, D:6) a +0 spear (57, -28, D:6) a +0 falchion (57, -26, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Etzukh's Weapon Boutique 5 javelins (210 gold) a +2 war axe of sundering (217 gold) 5 darts of disjunction (63 gold) a +0 rapier (77 gold) a +0 club (7 gold) [Shop] Bireom's Magic Scroll Emporium a scroll of identify (30 gold) a parchment of Soul Splinter (60 gold) a scroll of enchant armour (112 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a scroll of teleportation (45 gold) [Shop] Xeasm's Antique Armour Boutique a +0 chain mail (156 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 cloak of poison resistance (221 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +2 buckler of protection (559 gold) [Shop] Ysuasm's Antique Weapon Emporium a +0 falchion of valour (135 gold) a +0 mace (81 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (2092 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 sling (40 gold) a +0 glaive (270 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (3080 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 rapier (148 gold) the +4 long sword of Mayhem {heavy, rElec rPois rF++ SInv} (1787 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (67 gold) [Shop] Ygidukis's Weapon Shoppe a +3 partisan of protection (406 gold) a +0 bardiche (240 gold) a +1 demon blade of venom (592 gold) a +0 lajatang (240 gold) a +0 hand axe (48 gold) 3 curare-tipped darts (57 gold) a +0 dagger (32 gold) a +0 quarterstaff (80 gold) a +0 halberd (64 gold) (0, 0, D:7) a +0 halberd a +0 robe (2, -1, D:7) a +3 dagger a +0 robe (2, 0, D:7) a +2 mace of freezing a +0 robe a +0 trident a +0 robe (3, 0, D:7) a +3 spear of freezing a +0 robe (6, 0, D:7) a stone (9, -4, D:7) a stone (10, -5, D:7) a stone (10, -4, D:7) a large rock (10, -2, D:7) a stone (11, -3, D:7) a stone (11, -2, D:7) a stone (11, 1, D:7) the +4 hammer "Saco" {protect, *Noise rPois Str+4} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (12, -7, D:7) a +0 dagger (12, -4, D:7) a stone (12, -3, D:7) a stone (12, -2, D:7) a stone (14, -40, D:7) 4 stones a +0 dagger a kobold skeleton (14, -38, D:7) a +0 ring mail a +0 trident (14, -22, D:7) a +0 dagger (14, -21, D:7) a +0 club a +0 leather armour a +0 dagger (15, -40, D:7) a curare-tipped dart a +0 dagger a kobold skeleton (15, -36, D:7) a +0 whip (15, -22, D:7) a +0 dagger (15, -21, D:7) a +0 whip (15, -7, D:7) a stone (16, -40, D:7) 2 poisoned darts a +0 whip (16, -37, D:7) a +0 whip (17, -38, D:7) a +0 spear (17, -37, D:7) a +0 spear (17, -36, D:7) a +0 halberd (17, -15, D:7) a +0 hand axe (18, -45, D:7) a +0 chain mail (19, -36, D:7) a +3 war axe (19, -15, D:7) a +0 war axe a +0 robe (22, -7, D:7) a +0 robe a +0 great sword (23, -7, D:7) a +0 robe a +1 dire flail (23, -6, D:7) a +0 robe a +2 battleaxe (24, -3, D:7) a +0 robe a +0 dagger a +0 robe a +0 great sword (30, -39, D:7) a +0 robe (36, -16, D:7) a +0 club (36, -15, D:7) a +0 hand axe a +0 leather armour (37, -17, D:7) a +0 dagger a +0 ring mail (37, -16, D:7) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (37, -15, D:7) a +0 hand axe (38, -2, D:7) a parchment of Jinxbite (41, -45, D:7) a parchment of Ignite Poison (43, -26, D:7) a +0 trident Level 8 of the Dungeon (15, 0, D:8) a +0 dagger a +0 robe (22, -21, D:8) a yak skeleton (25, -21, D:8) a yak corpse (skeletalised by now) (27, -38, D:8) a +0 orcbow a centaur skeleton (33, -8, D:8) 6 atropa-tipped darts (38, 1, D:8) a +4 trident of draining a +0 robe an orb of mesmerism (42, -23, D:8) the +6 plate armour of Ogesuifu {rF+ Will+ Int+2} rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (52, -33, D:8) a +0 whip Level 9 of the Dungeon (9, 6, D:9) a +0 orcbow (13, 27, D:9) a +0 dagger 4 poisoned darts a +0 ring mail a kobold corpse (15, 27, D:9) a +0 dagger a kobold corpse (17, 11, D:9) a +0 orcbow (17, 27, D:9) a +0 dagger a kobold corpse (18, 16, D:9) a +0 dagger a +0 robe a wand of paralysis (5) the human corpse of Cassandra (19, -2, D:9) a +0 bardiche (21, 28, D:9) a +0 scale mail (51, 8, D:9) 3 poisoned darts (51, 10, D:9) a troll corpse (54, 14, D:9) a parchment of Poisonous Vapours