Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17941518880326605129 165 squeakweiz the Trooper (level 5, -4/16 HPs) Began as a Gargoyle Shapeshifter on Jan 2, 2026. Slain by a crocodile (6 damage) ... in a sewer. The game lasted 00:01:49 (1898 turns). squeakweiz the Trooper (Gargoyle Shapeshifter) Turns: 1898, Time: 00:01:49 Health: -4/16 AC: 4 Str: 18 XL: 5 Next: 46% Magic: 5/5 EV: 14 Int: 10 God: Gold: 190 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) a - melded +0 animal skin rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + e - +6 ring of dexterity HPRegen 0.22/turn d - ring of see invisible MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: End Transformation (0%) You were in a sewer. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 190 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery d - a ring of see invisible (worn) e - a +6 ring of dexterity (worn) f - a ring of positive energy Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of blinking {unknown} t - 2 scrolls of teleportation Potions L - 2 potions of lignification d - 3 potions of haste {unknown} f - a potion of invisibility {unknown} e - 5 potions of enlightenment k - a potion of magic {unknown} Baubles a - 5 flux baubles Skills: * Level 5.0 Fighting - Level 1.5 Dodging + Level 4.2 Unarmed Combat - Level 2.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Kinetic Grapnel Frge 0% 1d4 36% 1 Lesser Beckoning Tloc 0% N/A 50% 2 Passwall Erth 0% N/A 75% 3 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History Your +0 animal skin melds into your body. 19의 피해를 받았습니다. 현재 남은 체력은 [16/16] 입니다. 악! 이건 정말로 아프다! You closely miss the crocodile. The crocodile bites you. The crocodile drags you backwards! 3의 피해를 받았습니다. 현재 남은 체력은 [13/16] 입니다. You hit the crocodile. The crocodile begins to glow. The crocodile is lightly wounded. The crocodile bites you but does no damage. You completely miss the crocodile. The crocodile is lightly wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is lightly wounded. The crocodile bites you but does no damage. You hit the crocodile. The crocodile glows dangerously bright. The crocodile is lightly wounded. The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! 12의 피해를 받았습니다. 현재 남은 체력은 [1/16] 입니다. 악! 이건 정말로 아프다! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile. The crocodile shudders as magic cascades through it! The crocodile twists and deforms. The crocodile is heavily wounded. The crocodile hisses menacingly. The crocodile barely misses you. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. You completely miss the crocodile. The crocodile is heavily wounded. You hit the crocodile. The crocodile begins to glow. The crocodile is heavily wounded. The crocodile bites you. You die... ################ #### #..lp..##......# #≈≈~ #.#####.#...~..###≈~~ #.####~###≈≈≈#. # #.#≈≈≈~†~~~~##. #≈#.#~≈~~†....... #≈~~#~~~...###### ###~~~~...## ##~...### ###### You could see a crocodile (contam, misshapen). Vanquished Creatures A sickly merfolk siren (Sewer) 6 adders 2 river rats (D:3) 7 dart slugs 2 ribbon worms (D:2) An endoplasm (D:2) 9 hobgoblins 3 jackals (D:1) 4 quokkas 9 ball pythons 4 bats A frilled lizard (D:2) 4 goblins (D:2) 9 kobolds 9 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | squeakweiz the Gargoyle Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 132 | D:1 | Reached skill level 3 in Fighting 569 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 722 | D:2 | Reached XP level 4. HP: 25/29 MP: 4/4 732 | D:2 | Reached skill level 4 in Fighting 1456 | D:3 | Found a glowing drain. 1519 | D:3 | Reached XP level 5. HP: 3/34 MP: 5/5 1651 | Sewer | Entered a sewer 1722 | Sewer | Reached skill level 5 in Fighting 1886 | Sewer | Encountered a crocodile 1898 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_bayou_crossing, hangedman_decor_points D:2: minmay_inner_zag, layout_loops_ring, minmay_nonomino_d4 D:3: layout_basic, gammafunk_temple_overflow_pools, portal_sewer_entry_a, minivault_4 Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.0 Unarmed Combat | 4 | 4.2 Dodging | | 1.5 Shapeshifting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 98 | 115 || 213 Melee: Unarmed | 98 | 115 || 213 Punch | 3 | 6 || 9 Drink: Lignification | | 1 || 1 Stab: Sleeping | | 2 || 2 Distracted | | 1 || 1 Armour: Animal skin | 57 | 53 || 110 None | | 18 || 18 Dodge: Dodged | 50 | 64 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1908 | 1845 | 63 | 361 | 991 | 4 | 477.0 | Dungeon | 1647 | 1584 | 63 | 234 | 978 | 3 | 549.0 | Sewer | 261 | 261 | 0 | 127 | 12 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1041 daAuts D:1: 519 daAuts Sewer: 261 daAuts D:3: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+