squeakweiz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 13, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, 6, D:1) a frilled lizard corpse (skeletalised by now) (7, 16, D:1) a +0 long sword (11, 2, D:1) a bat skeleton (18, 29, D:1) a hobgoblin skeleton (18, 38, D:1) a goblin skeleton (21, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 39, D:1) a +0 club (29, 24, D:1) a +0 club a frilled lizard skeleton (32, 17, D:1) a ball python skeleton (41, 6, D:1) a +0 robe (44, 42, D:1) 4 poisoned darts (54, 31, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 10, D:2) a ball python skeleton (9, 19, D:2) a +0 club a kobold corpse (skeletalised by now) (11, 11, D:2) a bat skeleton (14, 20, D:2) a +0 robe (22, 20, D:2) a +0 club (26, -21, D:2) an adder skeleton (26, -20, D:2) a frilled lizard skeleton (27, -19, D:2) a +0 ring mail (28, -17, D:2) a +0 ring mail (28, -13, D:2) a bat skeleton (29, -13, D:2) a frilled lizard skeleton (30, -13, D:2) a staff of conjuration (35, -22, D:2) a +0 hand axe a +0 robe a hobgoblin skeleton (35, -3, D:2) a ball python skeleton (35, -2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (36, 3, D:2) a hobgoblin skeleton (46, 7, D:2) a hobgoblin skeleton a rat skeleton (47, -8, D:2) a +0 dagger a +0 dagger a +0 robe a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour "Vefoeg" {Dex+2} (1320 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 ring mail "Tiqamer" {+Inv Int+2 Stlth+} (5500 gold) +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 chain mail of Submission {rN+ Int+2} (4140 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 hand axe of Fufouka {heavy, rElec rPois rC+ Int-5} (4010 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the air staff of the Firefly {rElec Int+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. the +5 dagger "Behoeso" {elec, Dex+2} (4120 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Jiodwih" {Faith Fly rElec} (5610 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. rElec: It insulates you from electricity. the ring "Poareo" {^Contam rC+ Wiz Int+3 Stlth+} (4750 gold) [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring "Huecwa" {rPois rF+ rC- Will+ rCorr} (4180 gold) [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +2 long sword of flaming (1830 gold) the ring of Ofemovepug {^Contam rElec MP+9 Str+4 Dex+3} (4310 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). the +1 scale mail "Vypnol" {Will+} (2160 gold) Will+: It increases your willpower. It cannot be enchanted further. the ring of Nutebiqe {*Slow rC+ Str+9} (5070 gold) [ring of strength] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+9: It affects your strength (+9). the +2 ring mail "Tiappuwi" {rF- Str+8 Int-3 SInv} (2870 gold) rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of Liberty {rPois Regen+} (1320 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +4 whip "Qaimyr" {elec, rElec rC+ rN+ rCorr} (5700 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the amulet of the Scapegrace {^Fragile rF+ Regen+ Str+4 Stlth+} (4960 gold) [amulet of regeneration] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the +1 robe "Puneuphe" {Harm Regen+} (1290 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +5 spear of Collusion {entangle, Will+ Stlth+} (4340 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 sling of the Vaults {freeze, Str+3} (2100 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. (1, -11, D:3) a +0 club (7, -17, D:3) an adder corpse (skeletalised by now) (7, -9, D:3) a +0 war axe (11, 14, D:3) a +0 longbow (15, 14, D:3) a +0 robe (16, 17, D:3) a +0 short sword (16, 21, D:3) a +0 flail (18, -15, D:3) a +0 mace a +0 long sword (18, -5, D:3) a +0 scale mail (23, 3, D:3) a +0 orcbow (23, 6, D:3) a jackal skeleton (23, 8, D:3) a +0 dagger 3 poisoned darts a hobgoblin corpse (skeletalised by now) (24, -4, D:3) a +0 war axe (24, 15, D:3) a quokka corpse (skeletalised by now) (26, -4, D:3) a ball python skeleton (27, 2, D:3) a bat skeleton (35, -7, D:3) a +0 club a goblin skeleton (37, 3, D:3) a rat corpse (skeletalised by now) (40, 3, D:3) a +0 animal skin (41, 3, D:3) a rat corpse (skeletalised by now) (45, -13, D:3) a +0 sling (48, -12, D:3) a bat corpse (skeletalised by now) (49, -14, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (20, 37, D:4) a +0 arbalest