spy20345 Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 5, D:1) a hobgoblin corpse (skeletalised by now) (5, 3, D:1) a jackal corpse (skeletalised by now) (6, 3, D:1) a jackal corpse (skeletalised by now) (11, -1, D:1) a +0 club (15, 26, D:1) a rat skeleton (16, 19, D:1) a +0 dagger a goblin skeleton (17, -6, D:1) a +0 dagger (19, 10, D:1) a book of Conjurations (21, 13, D:1) a +0 mace (24, 45, D:1) a ball python corpse (skeletalised by now) (40, 32, D:1) 4 stones (44, 37, D:1) a +0 club a goblin skeleton (46, 36, D:1) a frilled lizard skeleton (52, 40, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, 23, D:2) a +0 dagger of speed (5, 24, D:2) a rat corpse (skeletalised by now) (6, 11, D:2) a +0 whip (19, 7, D:2) a +0 club (25, 3, D:2) 6 stones (25, 6, D:2) a +0 ring mail (27, -3, D:2) a ball python corpse (skeletalised by now) (27, 0, D:2) a +0 robe (29, -3, D:2) a stone (41, -11, D:2) a ball python skeleton an adder skeleton (43, -3, D:2) a +0 club (44, 22, D:2) a ball python skeleton (45, 2, D:2) a +0 spear (45, 3, D:2) a bat skeleton (48, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) the +7 mace of Offence {elec, rElec rN++ Int-3 SInv} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (unseen) (0, 2, D:3) a +0 trident a +0 chain mail (0, 3, D:3) a +0 club (1, 1, D:3) a +0 sling (1, 2, D:3) a +0 flail (2, 2, D:3) a +0 falchion a +0 leather armour an orc corpse (3, 2, D:3) a +0 scale mail (19, -5, D:3) an adder corpse (30, -3, D:3) a +0 short sword (32, 10, D:3) a +0 hand axe (33, -8, D:3) a +0 whip 8 poisoned darts a kobold corpse (44, 7, D:3) a +0 animal skin