Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17923754313734102773 3223 spy20345 the Thaumaturge (level 9, -5/45 HPs) Began as a Deep Elf Conjurer on Dec 13, 2024. Was a Follower of Vehumet. Hit by a javelin thrown by a centaur (6 damage) ... in a bailey. The game lasted 00:19:06 (7434 turns). spy20345 the Thaumaturge (Deep Elf Conjurer) Turns: 7434, Time: 00:19:06 Health: -5/45 AC: 2 Str: 7 XL: 9 Next: 66% Magic: 6/27 EV: 26 Int: 28 God: Vehumet [*.....] Gold: 407 SH: 0 Dex: 13 Spells: 28/33 levels left rFire + . . h - +9 dagger "Ryunwapo" {spect, *Corrode Fly rF+ Str+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ g - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.40/turn %: corrode self (3%), acrobat @: acrobatic, flying A: magic regeneration a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary and Bailey. You collected 407 gold pieces. Inventory: Hand Weapons h - the +9 dagger "Ryunwapo" (weapon) {spect, *Corrode Fly rF+ Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rF+: It protects you from fire. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Missiles x - a throwing net Armour a - a +0 robe (worn) i - a scarf of shadows (worn) F - +0 acid dragon scales Jewellery c - an amulet of the acrobat (around neck) g - a ring of flight (left hand) Wands s - a wand of roots (6) z - a wand of mindburst (12) Scrolls e - a scroll of revelation {unknown} j - 2 scrolls of noise l - a scroll of fog {unknown} p - 3 scrolls of teleportation r - 2 scrolls of poison {unknown} t - 4 scrolls of identify {unknown} u - a scroll of blinking {unknown} v - 4 scrolls of immolation y - a scroll of fear {unknown} E - a scroll of amnesia {unknown} Potions b - a potion of magic d - 3 potions of mutation {unknown} f - 3 potions of might {unknown} k - 3 potions of attraction {unknown} m - 2 potions of ambrosia {unknown} n - 3 potions of enlightenment {unknown} o - 4 potions of curing {unknown} q - 2 potions of heal wounds {unknown} w - a potion of cancellation {unknown} A - 2 potions of degeneration {unknown} B - 5 potions of brilliance {unknown} C - 2 potions of resistance {unknown} D - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 12.8 Spellcasting + Level 11.4 Conjurations You had 28 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Blink Tloc 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Fulminant Prism Conj/Alch 25% 3d13 2% 4 Iskenderun's Mystic Bla Conj/Tloc 50% 2d11 (+2d62% 4 Lesser Beckoning Tloc 34% N/A 4% 2 Tukima's Dance Hex 17% N/A 9% 3 Passage of Golubria Tloc 17% N/A 30% 4 Yara's Violent Unravell Hex/Alch 8% 3d5 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) Bailey (1/1) Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc warrior is almost dead. (Press . to maintain the ray.) A centaur comes into view. It is wielding a +0 halberd. The centaur moves out of view. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The centaur shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +3 ring mail (heavily wounded, 79% to hit) The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. The searing ray hits the orc. The orc is almost dead. The centaur shouts! The centaur throws a javelin. The javelin closely misses you. The centaur throws a javelin. The javelin completely misses you. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You finish channelling your searing ray. The centaur throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * The centaur throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * The centaur throws a javelin. The javelin pierces through you. You die... )...≈ ..... ≈.⌠.. ....⌠.≈≈.≈≈≈# .....o≈.≈≈≈≈# ..oo≈≈≈.≈≈≈≈# ..≈≈≈.c≈≈≈≈≈# ≈≈≈c)≈≈≈≈≈≈≈# ...≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈@≈# ≈≈≈≈≈≈≈≈≈## ########## You could see an orc warrior, 2 centaurs and 2 orcs. Vanquished Creatures An acid dragon (D:6) A vampire mosquito (D:6) A black bear (D:4) A sky beast (D:6) 6 orc warriors 5 centaurs A weeping skull (Ossuary) 2 scorpions 9 water moccasin zombies 2 wights (D:6) A marrowcuda (D:6) A bombardier beetle (D:5) A centaur zombie (D:6) 2 jellies (D:6) 5 hounds 2 orc priests A human zombie (D:6) A spectral scorpion (Ossuary) An iguana (D:6) A sleepcap (D:6) Terence (D:2) 5 orc wizards A killer bee zombie (D:6) A crocodile zombie (Ossuary) A bullfrog simulacrum (Ossuary) 2 mummies (Ossuary) 4 howler monkey zombies (D:6) 2 howler monkey skeletons (D:6) 7 adders 4 white imps 2 ufetubi (D:7) 3 adder zombies (Ossuary) A dart slug (D:1) 33 orcs 15 bats 6 endoplasms 9 gnoll zombies (Ossuary) 4 goblins 4 hobgoblins (D:1) 13 jackals (D:1) 8 quokkas 6 ball pythons 4 frilled lizards A goblin zombie (D:6) 2 jackal zombies (Ossuary) 3 kobolds 2 orc zombies (Ossuary) A quokka zombie (D:6) 5 rats 195 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 173 | D:1 | Learned a level 2 spell: Searing Ray 389 | D:1 | Reached skill level 4 in Spellcasting 408 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 410 | D:1 | Reached skill level 5 in Conjurations 929 | D:2 | Noticed Terence 956 | D:2 | Killed Terence 957 | D:2 | Reached XP level 4. HP: 14/24 MP: 0/12 1089 | D:2 | Identified the +4 sling "Death Rattle" {speed, rN++ Str+4} 1164 | D:2 | Identified the +9 dagger "Ryunwapo" {spect, *Corrode Fly | rF+ Str+3} 1707 | D:3 | Found an opulent altar of Gozag. 2414 | D:4 | Reached skill level 5 in Spellcasting 2640 | D:4 | Found a burning altar of Makhleb. 2775 | D:4 | Found a basalt altar of Yredelemnul. 2844 | D:4 | Noticed a black bear 2851 | D:4 | Killed a black bear 2852 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/15 3051 | D:4 | Reached skill level 6 in Spellcasting 3120 | D:4 | Reached XP level 6. HP: 12/32 MP: 10/17 3792 | D:5 | Entered Level 5 of the Dungeon 3870 | D:5 | Reached skill level 7 in Spellcasting 4314 | D:5 | Learned a level 2 spell: Blink 4343 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/19 4725 | D:6 | Found a sand-covered staircase. 4737 | Ossuary | Entered an ossuary 4775 | Ossuary | Reached skill level 8 in Spellcasting 4868 | Ossuary | Reached skill level 9 in Spellcasting 4909 | Ossuary | Reached XP level 8. HP: 28/41 MP: 15/23 5107 | D:6 | Found a staircase to the Ecumenical Temple. 5143 | Temple | Entered the Ecumenical Temple 5156 | Temple | Became a worshipper of Vehumet 5354 | D:6 | Reached skill level 10 in Spellcasting 5647 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5791 | D:6 | Reached skill level 11 in Spellcasting 5791 | D:6 | Reached skill level 10 in Conjurations 5945 | D:6 | Reached XP level 9. HP: 45/45 MP: 22/26 6185 | D:6 | Reached * piety under Vehumet 6185 | D:6 | Offered knowledge of Foxfire by Vehumet. 6807 | D:7 | Found a flagged portal. 6816 | Bailey | Entered a bailey 6857 | Bailey | Reached skill level 12 in Spellcasting 7433 | Bailey | HP: 1/45 [centaur/javelin (11)] 7434 | Bailey | Hit by a javelin thrown by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_cross D:2: layout_basic, uniq_terence D:3: layout_basic, mainiacjoe_overflow_catwalk D:4: layout_basic, mainiacjoe_overflow_six_doors_small, bloody_makhleb D:5: layout_gridville, kennysheep_cross_room, roderic_batcave D:6: minmay_chambers_of_sixes, layout_basic, lemuel_mausoleum_altar_kikubaaqudgha, minmay_temple_entry_statues, enter_ossuary_4 D:7: layout_rooms, mainiacjoe_overflow_concentric_impassable, enter_bailey_2, minmay_misc_feat_plants Temple: zaba_magenta_temple Bailey: bailey_polearm_flooded_kennysheep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 9 11 12 | 12.8 Conjurations | 5 6 7 8 10 11 | 11.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Dagger | | 2 | || 2 Cast: Magic Dart | 76 | 79 | 118 || 273 Searing Ray | 3 | 19 | 70 || 92 Blink | | | 3 || 3 Use: Scroll | | | 3 || 3 Armour: Robe | 18 | 23 | 53 || 94 Dodge: Dodged | 11 | 27 | 116 || 154