Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 1827190424251065429 1785 spy20345 the Thaumaturge (level 8, -5/41 HPs) Began as a Deep Elf Conjurer on Aug 8, 2024. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +2 scimitar of protection (18 damage) ... on level 7 of the Dungeon. The game lasted 00:16:04 (5519 turns). spy20345 the Thaumaturge(Deep Elf Conjurer) Turns: 5519, Time: 00:16:05 Health: -5/41 AC: 3 Str: 4 XL: 8 Next: 81% Magic: 15/24 EV: 11 Int: 26 God: Vehumet [......] Gold: 473 SH: 0 Dex: 13 Spells: 20/28 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 473 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Magical Staves n - a staff of alchemy u - a staff of fire Jewellery c - a +5 ring of evasion x - the ring "Netwat" {rPois rF+ rC+ rCorr Str-3} (You found it on level 7 of the Dungeon) [ring of protection from fire] Str-3: It affects your strength (-3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Wands p - a wand of flame (27) w - a wand of light (8) Scrolls d - 5 scrolls of identify f - a scroll of enchant armour {unknown} m - 2 scrolls of revelation o - 3 scrolls of teleportation {unknown} q - a scroll of noise {unknown} r - a scroll of vulnerability {unknown} t - 2 scrolls of brand weapon {unknown} v - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} h - 4 potions of curing i - a potion of berserk rage {unknown} j - 3 potions of brilliance {unknown} l - 2 potions of attraction {unknown} s - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.7 Stealth * Level 10.8 Spellcasting * Level 9.8 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Battles Conj 60% 2d11 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 78% N/A 1% 3 Fulminant Prism Conj/Alch 19% 3d10 5% 4 Iskenderun's Mystic Bla Conj/Tloc 39% 2d9 (+2d4 5% 4 Maxwell's Portable Pile Tloc 14% (3-9)d3 13% 3 Animate Dead Necr 14% N/A 38% 4 Leda's Liquefaction Alch/Erth 7% N/A 38% 4 Petrify Alch/Erth 14% N/A 38% 4 Bombard Conj/Erth 19% 9d4 65% 6 Starburst Conj/Fire 19% 6d7 65% 6 Metabolic Englaciation Hex/Ice 7% N/A 75% 5 Spellforged Servitor Conj/Summ 19% N/A 99% 7 Haunt Necr/Summ 7% N/A 100% 7 Magnavolt Erth/Air 7% 3d10 100% 7 Fulsome Fusillade Conj/Alch 19% (3-5)d9 100% 8 Infestation Necr 7% N/A 100% 8 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Shops: D:7 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your battlesphere wavers and loses cohesion. Magic restored. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. The orc hits you with a +0 dagger. The orc warrior hits you with a +2 scimitar of protection!! There is a stone staircase leading up, spattered with blood here. The orc closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The orc hits you with a +0 dagger. The orc warrior hits you with a +2 scimitar of protection! * * * LOW HITPOINT WARNING * * * You feel better. The orc hits you with a +0 dagger. The orc warrior misses you. You are too injured to fight recklessly! Unknown command. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The orc closely misses you. The orc warrior hits you with a +2 scimitar of protection!! You die... #............# #.# ..##.##..[...###.##### ..##.................# ..#####....#.........# ..# #....#.........# ..# #....#)...>....# ### #....#.........# #....#....oo...# #....#...*@....# ################ You could see an orc warrior, an orc and a friendly battlesphere. Vanquished Creatures A steam dragon (D:7) 3 ice beasts 3 black bears A phantom (D:4) A kobold brigand (D:7) A bullfrog (D:7) A scorpion (D:6) 6 hounds 3 bombardier beetles 2 jellies (D:6) An orc priest (D:6) A gnoll bouda (D:6) A sleepcap (D:4) 3 iguanas 4 orc wizards 4 gnolls (D:6) 11 adders 4 ufetubi 2 dart slugs (D:1) 2 ribbon worms 10 orcs 6 ball pythons 9 endoplasms 3 giant cockroaches 14 goblins 9 hobgoblins 3 jackals (D:1) 3 quokkas 5 bats 4 frilled lizards 10 kobolds 7 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 454 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 951 | D:1 | Reached skill level 4 in Spellcasting 1093 | D:2 | Reached skill level 5 in Conjurations 1783 | D:2 | Reached XP level 4. HP: 19/24 MP: 6/12 1786 | D:2 | Learned a level 2 spell: Searing Ray 2267 | D:3 | Reached skill level 5 in Spellcasting 2574 | D:4 | Reached XP level 5. HP: 14/28 MP: 6/14 2809 | D:4 | Reached skill level 6 in Spellcasting 2851 | D:4 | Reached XP level 6. HP: 29/32 MP: 11/17 2924 | D:4 | Found a bloodstained altar of Trog. 3096 | D:4 | Reached skill level 7 in Spellcasting 3156 | D:5 | Entered Level 5 of the Dungeon 3362 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/19 3978 | D:6 | Found a staircase to the Ecumenical Temple. 4002 | Temple | Entered the Ecumenical Temple 4019 | Temple | Became a worshipper of Vehumet 4038 | D:6 | Reached skill level 8 in Spellcasting 4322 | D:6 | Reached skill level 9 in Spellcasting 4322 | D:6 | Reached XP level 8. HP: 41/41 MP: 8/23 4892 | D:7 | Found Lemath's Antique Armour Boutique. 4955 | D:7 | Identified the ring "Netwat" {rPois rF+ rC+ rCorr Str-3} 4967 | D:7 | Reached skill level 10 in Spellcasting 5169 | D:7 | Learned a level 5 spell: Iskenderun's Battlesphere 5519 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, minmay_gold_behind_fungi, st_stairs_3, chequers_serial_rivers_micro_a D:2: layout_loops_corners, hangedman_decor_slide_cut, dreamdust_mushroom_princess D:3: layout_rooms, corexii_shack, grunt_decor_mini_mirrors D:4: layout_rooms, lemuel_round_altar D:5: layout_basic D:6: layout_basic, minmay_temple_entry_butterflies D:7: layout_basic, serial_shops, shop D:8: layout_loops_cross, nicolae_have_a_lightning_rod Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.8 Conjurations | 5 6 7 8 9 | 9.8 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | 4 || 9 Cast: Magic Dart | 96 | 94 | 73 || 263 Searing Ray | | 11 | 25 || 36 Iskenderun's Batt | | | 7 || 7 Use: Scroll | | 2 | || 2 Potion | | | 2 || 2 Armour: Robe | 3 | 19 | 44 || 66 Dodge: Dodged | 2 | 14 | 30 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5520 | 5351 | 169 | 0 | 4517 | 9 | 613.3 | Dungeon | 5430 | 5288 | 142 | 0 | 4463 | 8 | 678.8 | Temple | 90 | 63 | 27 | 0 | 54 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 948 daAuts D:6: 860 daAuts D:7: 722 daAuts D:5: 684 daAuts D:4: 616 daAuts D:3: 563 daAuts Temple: 90 daAuts D:8: 6 daAuts