Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd17b3 (webtiles) character file. Game seed: 14663356485283454084 44 spy20345 the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on Aug 7, 2024. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (989 turns). spy20345 the Conjurer(Deep Elf Conjurer) Turns: 989, Time: 00:02:23 Health: -9/19 AC: 2 Str: 4 XL: 3 Next: 41% Magic: 7/10 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 robe Scrolls d - a scroll of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of curing {unknown} f - a potion of brilliance {unknown} h - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.5 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Tukima's Dance Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Airstrike Air 2% 2d(1-17) 67% 4 Passage of Golubria Tloc 5% N/A 67% 4 Summon Lightning Spire Summ/Air 5% N/A 67% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund casts a spell at you. You are confused. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You're too confused to cast spells. You're too confused to move! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Unknown command. You're too confused to cast spells. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You feel less confused. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ## .. #. #. #@##### #..@..# #######.############# ...................># #######.#.########..# ##.#<########..# #....†.....##..# #..........##..# ..................# ..............###.# You could see Sigmund. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 5 bats A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 863 | D:2 | Reached skill level 5 in Conjurations 863 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 866 | D:2 | Learned a level 2 spell: Searing Ray 978 | D:2 | Noticed Sigmund 989 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_basic, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_rolled_up, kennysheep_generic_room_11, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.5 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 942 | 46 | 0 | 800 | 2 | 494.0 | Dungeon | 988 | 942 | 46 | 0 | 800 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 134 daAuts