Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd17b3 (webtiles) character file. Game seed: 4235036650299055302 56 spy20345 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 7, 2024. Slain by a black bear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1430 turns). spy20345 the Conjurer(Deep Elf Conjurer) Turns: 1430, Time: 00:02:27 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 6/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of enchant armour {unknown} e - a scroll of torment {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of degeneration {unknown} i - 2 potions of enlightenment {unknown} j - a potion of might {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 10% 3 Summon Ice Beast Ice/Summ 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. You open the door. There is an open door here. f - 2 scrolls labelled IPABBY REPYBIC (gained 1) A black bear comes into view. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. The black bear growls angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (85% to hit) The searing ray misses the black bear. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is lightly wounded. The searing ray hits the black bear! The black bear is heavily wounded. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The black bear closely misses you. x2; The black bear claws you. The black bear goes berserk! The black bear bites you! Ouch! That really hurt! The black bear misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ... ## #.###+###### ### #........... ..# #.......... #.# #<......... #.# ###.##+###### #####)####..## ## #....h...#.## ##. # #.# #@##.#.# #.. #. #.# #.##...# #.. #.##.###.###### #.. ##........# ##. #........## ## #.###.##.# ### # #.##.# #.# #.##.# ##'## #.##.# ##...## You could see a black bear (berserk). Vanquished Creatures An adder (D:2) 3 dart slugs 6 ball pythons 2 bats (D:1) 4 endoplasms 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards 4 goblins 2 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 462 | D:1 | Found Wyomureb's Armour Shop. 680 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 988 | D:2 | Reached skill level 5 in Conjurations 1125 | D:2 | Found a faded altar of an unknown god. 1418 | D:2 | Noticed a black bear 1422 | D:2 | Learned a level 2 spell: Searing Ray 1430 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, shop_fountains, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, due_unseen_surprise, feat_on_display, item_on_display_a, minmay_strange_pillars D:2: kennysheep_six_static_rooms, layout_loops_corners, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.7 Stealth | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 74 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1429 | 1397 | 32 | 0 | 1245 | 2 | 714.5 | Dungeon | 1429 | 1397 | 32 | 0 | 1245 | 2 | 714.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 521 daAuts