Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd17b3 (webtiles) character file. Game seed: 1916957643104965060 68 spy20345 the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Aug 7, 2024. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:22 (1762 turns). spy20345 the Conjurer(Deep Elf Conjurer) Turns: 1762, Time: 00:05:22 Health: -8/24 AC: 3 Str: 4 XL: 4 Next: 1% Magic: 8/12 EV: 11 Int: 25 God: Gold: 106 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . d - +0 scimitar rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons d - a +0 scimitar (weapon) Armour a - a +0 robe (worn) h - a scarf of shadows i - a +0 cloak (worn) Scrolls e - a scroll of poison {unknown} f - 3 scrolls of identify g - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of haste m - a potion of cancellation {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.6 Spellcasting * Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The centaur shoots an arrow. The arrow barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (almost dead, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (almost dead, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You die... #......#......... #......#....♣.... ##'###......♣...# #..##....♣.....# ######.####..♣.....# #....._..##......... #....#.#.##......... #........#######.... #..@......# ##.. #.....##+## ## #.....#~~~# #.....#~~~# #...c.#w~~# #.....# ~# ###...# #.#.# You could see a centaur. Vanquished Creatures 2 dart slugs (D:1) 3 orcs (D:3) 3 ball pythons 8 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 7 jackals (D:1) 2 quokkas (D:2) 4 bats 3 frilled lizards 6 kobolds 2 rats (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 385 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 393 | D:1 | Reached skill level 5 in Conjurations 1654 | D:2 | Learned a level 2 spell: Searing Ray 1729 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1749 | D:3 | Found a broken altar of Ashenzari. 1750 | D:3 | Found a runed translucent door. 1755 | D:3 | Noticed a centaur 1762 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, minmay_pentomino_t2 D:2: layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_clump_large, infiniplex_forest_end_double, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_1 D:3: layout_basic, grunt_gozag_breadcrumbs, ashenzari_altar_1, ebering_ghost_sewer_f, chequers_garden, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Scimitar | 30 | || 30 Cast: Magic Dart | 87 | 5 || 92 Searing Ray | 1 | || 1 Use: Scroll | 1 | || 1 Armour: Robe | 15 | 3 || 18 Dodge: Dodged | 20 | 6 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1772 | 1747 | 25 | 69 | 1422 | 3 | 590.7 | Dungeon | 1772 | 1747 | 25 | 69 | 1422 | 3 | 590.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 960 daAuts D:1: 742 daAuts D:3: 70 daAuts