Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd17b3 (webtiles) character file. Game seed: 7885486407323399218 17 spy20345 the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on Aug 7, 2024. Mangled by Terence ... wielding a +0 heavy flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (1115 turns). spy20345 the Conjurer(Draconian Conjurer) Turns: 1115, Time: 00:02:39 Health: -7/20 AC: 4 Str: 9 XL: 2 Next: 44% Magic: 0/5 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Missiles f - 2 throwing nets Jewellery d - a ring of protection from cold Scrolls b - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} g - 2 scrolls of enchant armour {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence barely misses you. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 heavy flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 heavy flail. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 heavy flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #.# #........###.#.## #.#.##. #.# ##..#####.# ##.## #.#.##. #.###.........# #.# #.#.##. ##.##.....#########.#### ##.#.##. ...#.......## ##.#....# #....... ###.........####.......###....... ..+.........'.................... ###.........####......####....... # ##.......## #@.##### #[#..... ##.....## #@### #.#.###. ##...## #...## #....... ##'## #.#..########..... ### #.# #.#............##. ..# #.# #.#.P~~P.P~~P..##. #.# ##.## #.#.~≈≈≈.~≈~≈..##. #.# ##...## #.#.~~≈~.~≈≈~.###. #.# #.....######.#.~~~≈.~~~~.###. You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spy20345 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 622 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 1020 | D:2 | Noticed Terence 1115 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners D:2: minmay_kobold_bridge, layout_basic, serial_shops, shop, minivault_24, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 23 Tailslap || 4 Cast: Magic Dart || 33 Armour: Skin || 21 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1113 | 3 | 0 | 983 | 2 | 558.0 | Dungeon | 1116 | 1113 | 3 | 0 | 983 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 9 daAuts