spreadarrow Level 1 of the Dungeon (2, 0, D:1) a +3 dagger of speed (15, -24, D:1) a +0 dagger (16, -36, D:1) a potion of moonshine (16, -26, D:1) a +0 dagger (17, -36, D:1) a +0 club (17, -21, D:1) 2 potions of moonshine (18, -34, D:1) a +0 club (20, -22, D:1) 2 potions of moonshine (21, -27, D:1) a +0 cloak (21, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. (4, -28, D:2) a +0 dagger 5 stones (5, 1, D:2) a +0 rapier (14, -10, D:2) a +0 club (24, -34, D:2) a +0 dagger (49, -42, D:2) a +0 ring mail (54, 2, D:2) a +0 falchion (55, -13, D:2) a +0 scale mail (57, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +2 robe of fire resistance (2, -3, D:3) the inkwell talisman of Conatus {Slay+6 Stlth+} [inkwell talisman] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. (13, 0, D:3) 4 poisoned darts (16, -7, D:3) a +0 helmet (26, 3, D:3) a +0 dagger (28, 14, D:3) a +0 mace of holy wrath (unseen) (31, 11, D:3) a +0 whip of holy wrath (unseen) (34, -26, D:3) a +0 rapier (34, 14, D:3) a +0 spear of holy wrath (unseen) (35, 8, D:3) a +0 dagger a +0 ring mail a +0 whip (36, -5, D:3) a +1 pair of boots (36, 7, D:3) a +0 falchion a +0 plate armour (36, 8, D:3) a +0 dagger a +0 robe (50, 7, D:3) a -2 spear Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail (2, -3, D:4) a +0 short sword a +0 ring mail a +0 hand axe (3, -15, D:4) a +0 ring mail (6, 11, D:4) a +0 trident (7, 13, D:4) a +0 club a +0 chain mail (11, 37, D:4) a +0 dagger (11, 40, D:4) a +0 flail (18, 9, D:4) a +0 dagger (21, -1, D:4) a +0 short sword (29, 12, D:4) a +0 pair of gloves (48, 10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 sling (16, -44, D:5) a scarab talisman (25, -1, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (38, -41, D:5) a +0 ring mail (43, -10, D:5) a +0 mace a +0 whip a +0 chain mail (43, -9, D:5) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (46, -20, D:5) a +0 whip (46, -18, D:5) a +0 flail (47, -44, D:5) a +0 scale mail (47, -25, D:5) a +0 club (48, -33, D:5) a +0 sling (49, -23, D:5) a +0 whip (55, 8, D:5) a +0 plate armour (56, -40, D:5) a +0 club (57, -40, D:5) a +0 chain mail a +0 war axe a +0 robe a +0 dagger (58, -41, D:5) a +0 dagger a +0 robe (58, -40, D:5) a +0 leather armour a +0 club (60, -14, D:5) a +2 spear a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (1, 1, D:6) 7 gold pieces (6, 4, D:6) a +0 pair of gloves (6, 9, D:6) a +1 cloak of willpower (7, 4, D:6) the necromancy staff of Untruth {rN+ Necro Air} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (unseen) (7, 9, D:6) 19 gold pieces (12, 1, D:6) a +0 club a +0 ring mail (12, 50, D:6) a +0 sling (13, -2, D:6) a +0 mace (18, 20, D:6) a +0 robe (18, 32, D:6) a +0 giant spiked club (19, 34, D:6) a +0 robe (30, 5, D:6) 3 flux baubles (31, 35, D:6) a +1 dagger of venom a +0 mace a +2 hand axe of electrocution (33, 34, D:6) a +0 trident a +0 dagger a +0 robe (34, 37, D:6) a +0 shortbow 3 poisoned darts (38, 45, D:6) a +0 shortbow (39, 13, D:6) a +4 rapier a +0 leather armour (45, 14, D:6) a +0 sling (52, 26, D:6) a +0 ring mail the Ecumenical Temple