Dungeon Descent DCSS version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 16346209884931635655 18 spdpwpq the Tinkerer (level 2, -19/15 HPs) Began as a Deep Elf Forgewright on Mar 9, 2025. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (834 turns). spdpwpq the Tinkerer (Deep Elf Forgewright) Turns: 834, Time: 00:02:01 Health: -19/15 AC: 2 Str: 7 XL: 2 Next: 51% Magic: 5/8 EV: 11 Int: 19 God: Gold: 80 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions c - a potion of magic d - 3 potions of attraction {unknown} f - a potion of might {unknown} g - a potion of heal wounds {unknown} h - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting + Level 5.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 22% N/A 5% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 47% 4 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a ball python skeleton. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a faded altar of an unknown god. An ogre and a ribbon worm come into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A rock wall. You shape a spike launcher from a nearby wall. The ogre shouts! A kobold comes into view. It is wielding a +0 short sword. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The rocky spike skewers the ogre. The ogre is lightly wounded. The rocky spike skewers the ogre. The ogre is moderately wounded. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The kinetic grapnel hits the ogre. The ogre is moderately wounded. The rocky spike skewers the ribbon worm! The ribbon worm is moderately wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, grapneled, 89% to hit) The kinetic grapnel misses the ogre. The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The rocky spike skewers the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #######.############## ............@Ow....... ###############..♣.♣.. .♣.♣ .. _♣ .♣. .♣ K.♣. .. .. .. . #. ## You could see an ogre (grapneled) and a ribbon worm (catching breath, grapneled). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A kobold (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 186 | D:1 | Learned a level 2 spell: Construct Spike Launcher 528 | D:1 | Reached skill level 5 in Forgecraft 827 | D:2 | Found a faded altar of an unknown god. 828 | D:2 | Noticed an ogre 834 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: kb_forest_paths, layout_basic, basic_altar, chequers_ecumenical_altar_simple_redux, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 30 Construct Spike L || 1 Use: Scroll || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 837 | 767 | 70 | 0 | 673 | 2 | 418.5 | Dungeon | 837 | 767 | 70 | 0 | 673 | 2 | 418.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 12 daAuts