Dungeon Descent DCSS version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 16218150784033086511 22 spdpwpq the Tinkerer (level 2, -1/15 HPs) Began as a Deep Elf Forgewright on Mar 8, 2025. Slain by Terence ... wielding a +1 hand axe of electrocution (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (1104 turns). spdpwpq the Tinkerer (Deep Elf Forgewright) Turns: 1104, Time: 00:03:35 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 6/8 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (worn) Scrolls d - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} Potions c - a potion of magic e - a potion of invisibility {unknown} h - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 29% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 16% N/A 34% 4 Forge Lightning Spire Air/Frge 16% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat barely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, grapneled, 66% to hit) The kinetic grapnel misses the bat. The bat completely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (grapneled, 66% to hit) The kinetic grapnel hits the bat. You kill the bat! You now have 76 gold pieces (gained 8). Things that are here: a +3 dagger of freezing; a kobold corpse You see here 14 gold pieces. Terence shouts! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution and wearing a +0 scale mail (81% to hit) The kinetic grapnel hits Terence but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution and wearing a +0 scale mail (81% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution and wearing a +0 scale mail (moderately wounded, grapneled, 81% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. A giant cockroach comes into view. Terence attacks as he pursues you! Terence hits you with a +1 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ###B..# .# ....... .# ### .......#.. ...# ... #.## ....... .# ...#. ... #.#. .......#.##..... ...##.#.# #.............. ........###..#...##..... ....##.....####@...#### #.#.# #..#.##.@$......# . ###.#.###........#...##.###.. ............................ ...............†...).....#.# .........####.#..###.......## ###...#### #.#..###......... #.....# ###...)##..#.....## #.....# #.........##.....# #.....# #.#.###.#.###....# You could see Terence (grapneled). Vanquished Creatures 3 dart slugs A ball python (D:1) 3 giant cockroaches 2 hobgoblins (D:2) 3 bats 2 frilled lizards 2 kobolds (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 483 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 486 | D:1 | Learned a level 2 spell: Construct Spike Launcher 608 | D:1 | Found a faded altar of an unknown god. 993 | D:2 | Reached skill level 5 in Forgecraft 1014 | D:2 | Noticed Terence 1104 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, patterned_corridor D:2: layout_rooms, minmay_surrounded, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Mace || 8 Cast: Kinetic Grapnel || 43 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 958 | 147 | 0 | 839 | 2 | 552.5 | Dungeon | 1105 | 958 | 147 | 0 | 839 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 118 daAuts