Dungeon Descent DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17853835138827966635 60 spdpwpq the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Feb 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:12:41 (1054 turns). spdpwpq the Firebug (Deep Elf Fire Elementalist) Turns: 1054, Time: 00:12:41 Health: 0/19 AC: 4 Str: 5 XL: 3 Next: 82% Magic: 1/10 EV: 6 Int: 21 God: Gold: 45 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . g - +0 spear rCold . . . (no offhand) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: mighty, lethally poisoned (0 -> -1), vertiginous, very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Armour a - a +0 robe e - a +0 pair of boots (worn) k - a +0 leather armour (worn) Magical Staves c - a staff of earth Jewellery j - a ring of wizardry (worn) Scrolls f - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} i - a scroll of amnesia {unknown} l - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of revelation {unknown} Potions b - a potion of magic Skills: + Level 0.5 Staves + Level 2.9 Dodging + Level 2.5 Stealth + Level 3.9 Spellcasting + Level 1.3 Conjurations + Level 4.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 5% 1 b - Scorch Fire 42% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 17% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. An adder comes into view. Casting: Volatile Blastmotes (extremely dangerous; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A cloud of volatile blastmotes flares up around you! Run! The adder hisses angrily. The bat hits you but does no damage. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a dart slug Flames lash the bat. You kill the bat! The cloud of blastmotes explodes! The concussive blast engulfs you! Ouch! That really hurt! The adder closely misses you. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The foxfire hits the adder. The adder is lightly wounded. The foxfire hits the adder. The adder is heavily wounded. You don't have enough magic to cast this spell. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The adder misses you. Unknown command. It was a potion of moonshine. You feel tipsy. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You unwield your staff of earth. g - a +0 spear (weapon) You die... #..# #.# #.# #.# ###.# ##...# #.#### #.# #.### #.#####...# ......wS@.# .##....#...# ....#).#...# ..# #†###..# # #$ ...# .( ....# ## ## #.#.# .# .#.# .# You could see an adder and a dart slug. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 7 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:2) 3 jackals (D:1) 3 quokkas 4 bats 4 frilled lizards 2 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 422 | D:1 | Reached skill level 4 in Fire Magic 726 | D:2 | Learned a level 2 spell: Scorch 768 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 805 | D:2 | Found Cabiplakh's General Store. 975 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1054 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_loops_cross, serial_shops, shop, shop, angelslayer_ecumenical_altar_broken_walls_simple, hangedman_decor_slide_cut, minmay_misc_feat_pillars, minmay_pentomino_t4 Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 4 | 4.2 Staves | | 0.5 Dodging | | 2.9 Stealth | | 2.5 Spellcasting | | 3.9 Conjurations | | 1.3 Action || total ---------------------------++------- Melee: Staff || 11 Spear || 4 Cast: Foxfire || 26 Scorch || 21 Volatile Blastmot || 1 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 8 Leather armour || 5 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1052 | 237 | 815 | 0 | 0 | 2 | 526.0 | Dungeon | 1052 | 237 | 815 | 0 | 0 | 2 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 339 daAuts