Dungeon Descent DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8162965820529006515 33 spdpwpq the Grave Robber (level 3, -1/19 HPs) Began as a Deep Elf Necromancer on Feb 13, 2025. Slain by a swamp drake (4 damage) ... on level 2 of the Dungeon. The game lasted 00:12:42 (1869 turns). spdpwpq the Grave Robber (Deep Elf Necromancer) Turns: 1869, Time: 00:12:45 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 12% Magic: 8/10 EV: 12 Int: 21 God: Gold: 110 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . g - +1 hand axe rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, lethally poisoned (-1 -> -2), about to teleport A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword g - a +1 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery i - a +5 ring of evasion Wands l - a wand of polymorph (6) Scrolls f - a scroll of identify Potions c - a potion of magic e - a potion of attraction {unknown} h - a potion of enlightenment {unknown} j - 2 potions of resistance {unknown} k - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: + Level 0.2 Short Blades + Level 0.2 Axes + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 5.1 Necromancy + Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 2% 2 c - Vampiric Draining Necr 25% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Kinetic Grapnel Frge 12% 1d4 13% 1 Poisonous Vapours Alch/Air 12% 1d2 13% 1 Sandblast Erth 6% 2d5 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Passwall Erth 3% N/A 36% 3 Stone Arrow Conj/Erth 6% 3d7 36% 3 Animate Dead Necr 25% N/A 16% 4 Curse of Agony Necr 25% N/A 38% 5 Alistair's Walking Alem Alch/Frge 3% N/A 98% 5 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History f - 2 scrolls labelled XISEOD VINWOLE (gained 1) You can't go up here! Okay, then. You open the door. There is an open door here. You open the door. A ribbon worm comes into view. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (asleep, will become a kobold, a swamp drake, or a hornet, chance to affect: 57%) The ribbon worm evaporates and reforms as a swamp drake! The swamp drake roars! Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a swamp drake You unleash the spiteful dead! The jagged bones skewer the swamp drake. The swamp drake is lightly wounded. The swamp drake is pinned in place! The last of your harvested death is exhausted. The swamp drake bites you! Ouch! That really hurt! As you read the scroll labelled XISEOD VINWOLE, it crumbles to dust. It is a scroll of identify. m - a scroll of teleportation The swamp drake bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The swamp drake breathes poison at you. The noxious blast engulfs you but does no damage. You are poisoned. Okay, then. As you read the scroll labelled ROUZER GUOSH, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. It was a scroll of revelation. You are engulfed in noxious fumes. You choke on the stench! You are confused. You feel sick. The swamp drake bites you. You die... ,,,,,* *,,,,* **,,**** ,,,,,* #####....####..********* ,,,,,* #####....##...#**,,,,,,* ,,,,,* #####....##.### *,,,,,,* ,,,,,#########....#..###**,,,,,,* ,,,,,#..................,,,,,,,,* ,,,,,#.............#....,,,,,,*** ,,,,,#.........###○.....,,,,,,* ,,,,,***#......#@k○.....,,,,,,* ,,,,,* #.)..○○○○#○○....,,,,,,* ,,,,,* #.....○###......,,,,,,* *,,*** ####'#######....,,,,,,* **,* ###.###########******* *,*** ###.......##### *,,,## ###.......##### ***,.#####........##### #####...###.#......# You could see a swamp drake (catching breath). Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) 4 hobgoblins 2 quokkas 4 ball pythons 2 bats A kobold (D:1) 7 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached skill level 5 in Necromancy 471 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/8 879 | D:1 | Learned a level 2 spell: Grave Claw 1718 | D:2 | Reached XP level 3. HP: 18/19 MP: 7/10 1722 | D:2 | Learned a level 3 spell: Vampiric Draining 1865 | D:2 | a ribbon worm changed into a swamp drake 1865 | D:2 | Noticed a swamp drake 1869 | D:2 | Slain by a swamp drake Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, minmay_rat_gold_closets D:2: layout_basic, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Stealth | 3 | 3.1 Short Blades | | 0.2 Axes | | 0.2 Dodging | | 2.7 Spellcasting | | 3.5 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Short sword || 11 Hand axe || 60 Cast: Soul Splinter || 33 Grave Claw || 2 Evoke: Wand || 6 Use: Scroll || 5 Stab: Sleeping || 4 Armour: Robe || 54 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1895 | 683 | 1212 | 57 | 288 | 2 | 947.5 | Dungeon | 1895 | 683 | 1212 | 57 | 288 | 2 | 947.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1538 daAuts D:2: 357 daAuts