Dungeon Descent DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13607114156041245541 2 spdpwpq the Tinkerer (level 1, 10/10 HPs) Began as a Deep Elf Forgewright on Feb 10, 2025. Got out of the dungeon alive. The game lasted 00:01:30 (116 turns). spdpwpq the Tinkerer (Deep Elf Forgewright) Turns: 116, Time: 00:01:31 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) d - a +0 dagger Armour c - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - 2 potions of magic f - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You unwield your +0 hammer. d - a +0 dagger (weapon) You unwield your +0 dagger. a - a +0 hammer (weapon) A hobgoblin comes into view. Found a club. The hobgoblin shouts! A bat comes into view. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (74% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is lightly wounded. The bat hits you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel hits the bat. You kill the bat! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, grapneled, 74% to hit) The kinetic grapnel misses the hobgoblin. The hobgoblin barely misses you. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. Okay, then. Magic restored. Found 6 poisoned darts. Found a stone staircase leading down. Found a scroll labelled JOJELA GUTO. Found a red potion. e - a scroll labelled JOJELA GUTO Okay, then. f - a red potion You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! .. #.##..~~~≈.~~~~.# #...# .. #.##..≈~~~.~~~≈.#### #.##..~~~~.~~~~..... #.....~~~≈.≈~~~.#.## ####..~≈≈~.~≈~≈...# #..≈≈≈~.≈≈≈~..## #..P~≈...≈≈P.## #............# #......@.....# #.#...........# ##..P≈~...≈~P.# ##.≈≈≈~.~≈≈≈..# #.~≈≈~.~≈≈~..# #.~~~≈.~~~~..# #.~~~~.~~~~..# #.~~~≈.≈~~~..# #.~~~≈.~~~~... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spdpwpq the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, shapermc_ecumenical_altar_gd, st_stairs_13 Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 3 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 12 | 107 | 0 | 0 | 1 | 119.0 | Dungeon | 119 | 12 | 107 | 0 | 0 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts