Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 17873726392581260477 157649 sparal the Phalangite (level 17, -13/155 HPs) Began as a Merfolk Gladiator on Apr 12, 2026. Was the Champion of Yredelemnul. Mangled by a salamander tyrant (14 damage) ... on level 4 of the Snake Pit. The game lasted 01:03:12 (25557 turns). sparal the Phalangite (Merfolk Gladiator) Turns: 25557, Time: 01:03:13 Health: -13/155 AC: 28 Str: 31 XL: 17 Next: 70% Magic: 36/36 EV: 8 Int: 17 God: Yredelemnul [******] Gold: 1314 SH: 17 Dex: 21 Spells: 21/28 levels left rFire + . . (50%) y - +3 partisan (vamp) rCold + . . (50%) h - +0 tower shield rNeg + . . (50%) w - melded +5 acid dragon scales rPois ∞ (0%) C - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec + (33%) E - scarf {rC+ rF+} rCorr . (100%) G - melded +2 pair of gloves {Parrying} SInv . j - melded +0 pair of boots Will ++... L - amulet of magic regeneration Stlth ++ o - +4 ring of slaying HPRegen 0.45/turn k - ring of Vokloamu {Str+3 Int+3 Dex+6} MPRegen 0.65/turn i - granite talisman %: no passive effects @: statue-form, weakened, wreathed by umbra, constricted, studying Polearms, lit torch, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (1%), Fathomless Shackles (47%) You were on level 4 of the Snake Pit. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You were a living statue of rough stone. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer and Bailey. You collected 2926 gold pieces. You spent 1612 gold pieces at shops. Inventory: Hand Weapons m - the +0 demon trident of the Apocalypse {drain, rF++ Dex-3 SInv} (You acquired it on level 15 of the Dungeon) rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. v - a +0 glaive y - a +3 vampiric partisan (weapon) D - a +5 trident of venom F - a +2 flail of holy wrath J - a +4 scimitar of flaming R - the +7 athame of the Conjuring Queen {elec, rN+ Dex+3} (You found it on level 5 of the Lair of Beasts) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles d - 7 throwing nets e - 13 javelins f - 46 poisoned darts l - 6 curare-tipped darts q - 11 boomerangs Armour a - a +1 cloak of corrosion resistance b - a +0 leather armour of fire resistance c - a +0 helmet h - a +0 tower shield (worn) j - a +0 pair of boots (melded) s - an orb of stardust u - a +1 ring mail of willpower w - +5 acid dragon scales (melded) z - a +2 pair of gloves of stealth A - the +4 plate armour of Chill Winds {+Inv rN+ Str-2 Dex+4} (You found it on level 7 of the Dungeon) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. C - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} (You bought it in a shop on level 1 of the Snake Pit) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. E - a scarf of resistance (worn) G - a +2 pair of gloves of parrying (melded) H - +0 ice dragon scales K - a +2 pair of gloves P - a +2 buckler of protection T - an orb of guile V - a +2 chain mail of poison resistance Y - an orb of glass Jewellery g - a ring of poison resistance k - the ring of Vokloamu (worn) {Str+3 Int+3 Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). n - a ring of protection from cold o - a +4 ring of slaying (worn) p - a ring of poison resistance t - a ring of positive energy B - a ring of resist corrosion I - a +4 ring of slaying L - an amulet of magic regeneration (worn) N - a ring of positive energy O - a ring of wizardry Q - a +6 ring of intelligence Talismans i - a granite talisman (worn) r - a medusa talisman x - a fortress talisman M - the maw talisman of the Mauling Gods {Stlth+} (You found it on level 2 of the Lair of Beasts) [maw talisman] Stlth+: It makes you more stealthy. S - the quill talisman of Insatiable Hunger {rPois MP+11 Int-3 Slay+5} (You found it on level 5 of the Lair of Beasts) [quill talisman] rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). Int-3: It affects your intelligence (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). U - a talisman of death W - an eel talisman X - the serpent talisman of Hospitality {Rampage rElec Int-4} (You took it off Aizul on level 2 of the Snake Pit) [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Wands p - a wand of polymorph (5) c - a wand of warping (57) d - a wand of digging (20) b - a wand of quicksilver (14) a - a wand of flame (4) f - a wand of mindburst (13) (quivered) Scrolls b - 10 scrolls of blinking f - 7 scrolls of fear t - 7 scrolls of teleportation a - a scroll of enchant armour g - 4 scrolls of fog x - 5 scrolls of amnesia V - 2 scrolls of vulnerability i - 2 scrolls of identify s - 2 scrolls of butterflies r - 4 scrolls of revelation p - 4 scrolls of poison I - 4 scrolls of immolation T - 2 scrolls of torment w - 2 scrolls of enchant weapon S - a scroll of silence Potions c - 11 potions of curing p - 3 potions of moonshine {unknown} b - 5 potions of brilliance s - 2 potions of haste {unknown} g - 3 potions of magic M - 5 potions of mutation i - 2 potions of invisibility f - a potion of berserk rage {unknown} w - 3 potions of heal wounds m - 3 potions of might A - 3 potions of attraction C - 4 potions of cancellation L - 3 potions of lignification l - 2 potions of ambrosia {unknown} o - a potion of enlightenment {unknown} j - a potion of experience {unknown} k - a potion of resistance {unknown} Miscellaneous h - a +1 Gell's gravitambourine (2/2) i - a +0 sack of spiders j - a +1 tin of tremorstones (2/2) Baubles g - 9 flux baubles Skills: + Level 13.8 Fighting + Level 25.3 Polearms - Level 2.0 Throwing + Level 16.5 Dodging - Level 9.4 Shields - Level 6.3 Spellcasting * Level 7.6 Translocations - Level 6.0 Invocations - Level 15.6 Shapeshifting You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Manifold Assault Tloc 15% N/A 100% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 62% N/A 1% 1 Blink Tloc 62% N/A 2% 2 Lesser Beckoning Tloc 62% N/A 2% 2 Maxwell's Portable Pile Tloc 31% (3-9)d4 4% 3 Momentum Strike Conj/Tloc 36% 3d9 11% 2 Volatile Blastmotes Fire/Tloc 36% 2d13 22% 3 Foxfire Conj/Fire 20% 2x1d5 34% 1 Sandblast Erth 10% 2d5 34% 1 Shock Conj/Air 20% 1d4 34% 1 Slow Hex 20% N/A 34% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 47% 2 Grave Claw Necr 10% 2d7 47% 2 Mercury Arrow Conj/Alch 10% 2d6 47% 2 Searing Ray Conj 10% 2d4 47% 2 Dimensional Bullseye Hex/Tloc 9% N/A 58% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 58% 4 Confusing Touch Hex 5% N/A 71% 3 Frozen Ramparts Ice 10% 1d2 71% 3 Fugue of the Fallen Necr 5% N/A 71% 3 Gloom Hex/Necr 10% N/A 71% 3 Sigil of Binding Hex 5% N/A 71% 3 Stone Arrow Conj/Erth 10% 3d7 71% 3 Summon Forest Summ/Tloc 9% N/A 90% 5 Dispersal Tloc 15% N/A 93% 6 Anguish Hex/Necr 2% N/A 98% 4 Cause Fear Hex 2% N/A 98% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 98% 4 Forge Lightning Spire Air/Frge 5% 3d4 98% 4 Ignite Poison Fire/Alch 5% N/A 98% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 98% 4 Olgreb's Toxic Radiance Alch 5% N/A 98% 4 Petrify Alch/Erth 2% N/A 98% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 98% 4 Alistair's Intoxication Alch 3% N/A 100% 5 Alistair's Walking Alem Alch/Frge 5% N/A 100% 5 Irradiate Conj/Alch 2% 3d12 100% 5 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Disjunction Tloc 15% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:8 Shoals (0/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (1/4) D:15 Sewer (visited) Bailey (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul The Shining One Jiyva Shops: D:5 * D:9 * D:11 (:* D:13 * Orc:1 :( Orc:2 (*[[ Snake:1 ?([ Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You block the shock serpent's attack. You block the salamander tyrant's attack. The naga sharpshooter points at you and mumbles some strange words. The naga sharpshooter magically shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You block the salamander's attack. The salamander tyrant gazes fiercely through you! You feel as though you will be weak longer. Your naga zombie hits the nagaraja! Your naga zombie constricts the nagaraja. Vashnia closely misses the salamander. Vashnia hits the naga with a +0 war axe of freezing. Vashnia freezes the naga. The naga dies! Its soul becomes fuel for the torch. Vashnia hits the naga mage with a +0 war axe of freezing. Vashnia freezes the naga mage. Vashnia hits the naga with a +0 war axe of freezing. Vashnia freezes the naga. The dead are slithering! Vashnia grabs the salamander. Vashnia constricts the salamander! Your salamander tyrant zombie hits the nagaraja. The naga misses Vashnia. The naga sharpshooter points at you and mumbles some strange words. The naga sharpshooter magically shoots an arrow. You block the arrow. The naga warrior hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * The nagaraja spits poison at you. The splash of poison hits you but does no damage. You resist. The nagaraja constricts you. * * * LOW HITPOINT WARNING * * * The shock serpent bites you but does no damage. The naga sharpshooter points at you and mumbles some strange words. The naga sharpshooter magically shoots an arrow. The arrow hits you but does no damage. The salamander tyrant hits you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. You die... Your body vanishes in a gout of umbral fire. Z..# Z..# .#..N.....#.. Z..# . #.....N...... .