Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 7763226560612525000 42 sparal the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Apr 9, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1133 turns). sparal the Ducker (Merfolk Gladiator) Turns: 1133, Time: 00:01:26 Health: 0/28 AC: 3 Str: 14 XL: 3 Next: 56% Magic: 3/3 EV: 12 Int: 7 God: Gold: 25 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn f - quill talisman %: no passive effects @: lethally poisoned (0 -> -1), quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) Talismans f - a quill talisman (worn) Scrolls c - a scroll of amnesia {unknown} Skills: + Level 2.7 Fighting * Level 4.1 Long Blades - Level 2.0 Throwing + Level 4.4 Dodging + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 52% 1 Passwall Erth 0% N/A 87% 3 Stone Arrow Conj/Erth 0% 3d7 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder completely misses you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder bites you. You feel sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. You feel sick. The adder is struck by your quills. The adder barely misses you. The adder is struck by your quills. The adder bites you. You die... ##.....## ##...## #.# ##'## #.# #.# #.# #.# #.# ##.#### #.# # ##.....## #.##.###. #.......####........ #............@SS...# ######.....######### ##...## ##### You could see 2 adders. Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) 5 hobgoblins (D:1) 7 jackals 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards 3 goblins (D:1) A kobold (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 354 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 433 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Reached skill level 1 in Shapeshifting 1133 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.1 Shapeshifting | 1 | 1.0 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 99 Melee: Long sword || 99 Read: Noise || 1 Poison || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Leather armour || 54 Dodge: Dodged || 89 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1154 | 1137 | 17 | 100 | 791 | 2 | 577.0 | Dungeon | 1154 | 1137 | 17 | 100 | 791 | 2 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+