Dungeon Crawl Stone Soup version 0.34-a0-2022-g831a5dbace (webtiles) character file. Game seed: 3114242043051127756 51 sparal the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Jan 16, 2026. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:23 (985 turns). sparal the Ducker (Merfolk Gladiator) Turns: 985, Time: 00:02:23 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 83% Magic: 3/3 EV: 13 Int: 7 God: Gold: 33 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) k - +0 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +2 robe {rF+} rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn h - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 long sword k - a +0 short sword of speed (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin j - 3 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (melded) g - a +2 robe of fire resistance (worn) i - a +0 chain mail Talismans f - an inkwell talisman h - a quill talisman (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} m - a scroll of noise {unknown} Baubles g - 3 flux baubles Skills: + Level 2.8 Fighting * Level 4.1 Long Blades + Level 2.5 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin no longer looks unusually strong. It was a potion of haste. You feel yourself speed up. The hobgoblin no longer looks unusually strong. The hobgoblin misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! It was a potion of attraction. You feel attractive to monsters. The hobgoblin barely misses you. x2; The goblin is attracted toward you. You closely miss the hobgoblin. You barely miss the hobgoblin. It was a potion of lignification. Your quills recede back into your body. Your +0 helmet unmelds from your body. You turn into a tree. Your +2 robe of fire resistance and +0 helmet meld into your body. You feel less resistant to fire. Your roots penetrate the ground. The hobgoblin hits you but does no damage. x2 It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +2 robe of fire resistance and +0 helmet unmeld from your body. You feel resistant to fire. Sharp quills grow all over your body. Your +0 helmet melds into your body. You feel yourself slow down. The hobgoblin misses you. The hobgoblin hits you. You feel less attractive to monsters. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is struck by your quills. The hobgoblin hits you. You die... #### #.. ##### #.# .....# ##.####### .....###### ##g.g....g# #.......#### #.......... #.........####...####.g .#####......[..g@ggg.....gg# .#...##.###.##.####...####... ......#.# #.##....g..## ........# #.########## ...>..### #.. ..# .#....#########.# ##.#...........# #.###########.# #. #########.# You could see 3 hobgoblins and a goblin (strong). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 endoplasms (D:1) 6 hobgoblins 3 jackals (D:1) 4 ball pythons 3 goblins 5 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 417 | D:1 | Found a faded altar of an unknown god. 573 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 766 | D:2 | Found a basalt altar of Yredelemnul. 941 | D:2 | Encountered Robin 985 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, shapermc_ecumenical_altar_hornbeckon D:2: layout_loops_ring, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.1 Fighting | | 2.8 Throwing | | 2.5 Dodging | | 4.5 Action || total ---------------------------++------- Attack: Normal || 122 Melee: Long sword || 57 Short sword || 65 Drink: Haste || 1 Attraction || 1 Cancellation || 1 Lignification || 1 Stab: Sleeping || 4 Armour: Leather armour || 2 Robe || 43 None || 2 Dodge: Dodged || 69 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 962 | 928 | 34 | 0 | 640 | 2 | 481.0 | Dungeon | 962 | 928 | 34 | 0 | 640 | 2 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 563 daAuts D:2: 398 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+