sparal Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 14, D:1) a bat corpse (skeletalised by now) (4, 37, D:1) a +0 quarterstaff (5, 32, D:1) a +0 quarterstaff (7, 28, D:1) a hobgoblin corpse (skeletalised by now) (8, 37, D:1) a ball python corpse (skeletalised by now) (11, 6, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, 16, D:1) a ball python corpse (skeletalised by now) (17, 37, D:1) a +0 club a kobold skeleton (20, 23, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (27, 48, D:1) a +0 short sword (28, 42, D:1) a hobgoblin skeleton (34, 28, D:1) a hobgoblin corpse (skeletalised by now) (43, 9, D:1) a rat corpse (skeletalised by now) (44, 9, D:1) a rat corpse (skeletalised by now) (46, 11, D:1) a rat corpse (skeletalised by now) (46, 23, D:1) a quokka corpse (skeletalised by now) (55, 35, D:1) a +0 club Level 2 of the Dungeon (6, 6, D:2) a +0 dagger 5 stones (8, -1, D:2) a +0 mace of holy wrath (9, 12, D:2) a frilled lizard corpse (skeletalised by now) (24, -23, D:2) a hobgoblin skeleton (28, -8, D:2) a quokka corpse (skeletalised by now) (38, 22, D:2) a +0 dagger (46, -6, D:2) a rat skeleton (47, -4, D:2) a rat skeleton (50, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 leather armour (2, 1, D:3) a +0 short sword (3, 1, D:3) a +0 club an orc corpse (3, 2, D:3) a +0 short sword an orc corpse (5, -5, D:3) a +0 whip an orc corpse (11, 22, D:3) a +0 hand axe (20, 7, D:3) a +0 dagger a +0 dagger a +0 robe a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (30, 13, D:3) a rat skeleton (34, -11, D:3) a +0 trident a +0 animal skin a +0 sling a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -11, D:3) a +0 whip a +0 dagger a +0 club a +0 whip a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -19, D:3) an adder corpse (skeletalised by now) (36, -11, D:3) a +0 dagger (37, -11, D:3) a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (41, 8, D:3) a +0 dagger a +0 robe (42, 8, D:3) a rat corpse (skeletalised by now) (43, -8, D:3) a jackal skeleton (45, -6, D:3) a bat corpse (skeletalised by now) (49, -19, D:3) a +0 flail (50, 0, D:3) a parchment of Shock (51, -7, D:3) a +0 spear (52, -1, D:3) the +9 trident of the Changing Traitor {entangle, rF+ Str+2 Dex+6} rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further.