sparal Level 1 of the Dungeon [Shop] Hoosilyta's Book Boutique a parchment of Fulsome Fusillade (267 gold) a parchment of Jinxbite (89 gold) a parchment of Lesser Beckoning (89 gold) a parchment of Momentum Strike (89 gold) a parchment of Stone Arrow (118 gold) (0, 0, D:1) a +0 short sword (5, 24, D:1) a +0 leather armour (8, 8, D:1) a +0 ring mail (13, 12, D:1) a +0 flail (22, 3, D:1) a +0 club a quokka skeleton a goblin skeleton (31, 9, D:1) a +0 dagger (32, -4, D:1) a +0 short sword (32, 3, D:1) a +0 whip (40, -13, D:1) a +0 whip a stone (47, 17, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 23, D:2) a parchment of Scorch (2, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 19, D:2) a +0 club (6, 14, D:2) a frilled lizard skeleton (10, -9, D:2) a +0 dagger (12, -6, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (13, -14, D:2) a quokka skeleton (32, 14, D:2) a ball python corpse (skeletalised by now) (44, -3, D:2) a +0 war axe (45, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 14, D:2) a +0 club (50, 9, D:2) a +0 great mace (54, 19, D:2) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (54, 20, D:2) a +0 whip (57, 9, D:2) a hobgoblin corpse (skeletalised by now) (60, 21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 barding of Reason {Regen+ MP+7 Int+3} (5100 gold) Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the quill talisman of the Guiamala {rC+ Will++} (5000 gold) [quill talisman] rC+: It protects you from cold. Will++: It greatly increases your willpower. the amulet of Xom's Passing Interest {Alch+ Regen+ Stlth+} (3980 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the ring of the Elephant {rC+ rCorr Int+3} (4030 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the air staff "Udghephid" {rElec rN+ SInv Air Earth} (4600 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +1 robe of Idealism {rElec Int+3} (2620 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necromancy staff "Fyin" {rN+ Dex+5 Necro} (4250 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. the conjuration staff of Cuonul {rElec rF++ Int-3 Conj} (5020 gold) [staff of conjuration] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). Conj: It increases the power of your Conjurations spells. the +1 dagger of Moral Flaws {elec, rN+ Int+6 Dex+3 Stlth-} (3870 gold) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 chain mail of Cijun {rElec rN+ Will- Int+3} (2630 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 hand axe of the Equinox {flame, *Noise rPois rC+ Int+3} (3140 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 mace "Igivonag" {reap, ^Fragile rN+++ Dex+4 SInv} (7300 gold) ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of Vermicelli {rN+++ Str-3 Int+3 Dex-2} (2580 gold) rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the ring "Wuytiuni" {Fly rC+ SInv} (3110 gold) [ring of see invisible] Fly: It grants you flight. rC+: It protects you from cold. SInv: It lets you see invisible. the +1 robe of the Majestic Wumpus {rCorr} (1850 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 robe "Earthly Heaven" {rF++} (3040 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the lupine talisman of Pleasant Breezes {*Silence rN+ Str+4} (4500 gold) [lupine talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the ring of the Cast Vote {rF- rCorr Int+3 Slay+5} (4730 gold) [ring of resist corrosion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the alchemy staff "Lury" {rPois rF++ Str+3 Necro Alch} (6140 gold) [staff of alchemy] rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +0 robe of Vermicelli {*Slow Str+3 Dex+5 SInv} (2330 gold) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:3) a ball python skeleton (5, -7, D:3) a +0 leather armour (7, 9, D:3) a +0 whip (9, 20, D:3) a +0 whip (18, -5, D:3) a +0 sling (21, 17, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (22, 21, D:3) a +0 ring mail (39, 41, D:3) a rat corpse (skeletalised by now) (62, 5, D:3) a +0 quarterstaff (62, 32, D:3) a +0 flail Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of fog (unknown) (48 gold) 3 scrolls of teleportation (108 gold) a scroll of vulnerability (48 gold) a scroll of amnesia (48 gold) a parchment of Shock (64 gold) a scroll of teleportation (36 gold) a scroll of revelation (90 gold) a scroll of immolation (48 gold) (2, -4, D:4) a +0 hand axe a +0 flail a +0 flail a +0 leather armour (5, 18, D:4) a +0 club (7, 14, D:4) a +0 club a +0 dagger (8, 4, D:4) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 dagger (10, 19, D:4) a +0 hand axe (11, 19, D:4) a +0 flail a +0 ring mail (12, 4, D:4) 3 flux baubles (12, 20, D:4) a +0 club a +0 leather armour (29, 28, D:4) a +0 giant club (36, 21, D:4) a +0 dagger (37, 9, D:4) a +0 dagger (45, -16, D:4) a +0 dagger Level 5 of the Dungeon (2, 15, D:5) a +0 dagger a +0 robe (2, 16, D:5) a +0 whip a +0 ring mail (3, 12, D:5) a +0 dagger a +0 robe (7, -10, D:5) a +0 scythe a +0 robe (14, 8, D:5) a +0 whip (15, -9, D:5) a +0 mace (25, 28, D:5) a +0 whip (28, -9, D:5) a +0 club a +0 chain mail (34, 16, D:5) a +0 whip a +0 dagger a +0 robe (35, 16, D:5) a +0 club (37, -7, D:5) a +0 robe (40, 8, D:5) a +0 falchion (42, -8, D:5) a +0 whip (46, 11, D:5) a +0 hand axe a +0 short sword a +0 leather armour (48, 21, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Ahysik's Assorted Antiques a lightning rod (4/4) (1120 gold) a wand of charming (5) (336 gold) a +0 leather armour (56 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a Gell's gravitambourine (2/2) (1120 gold) a +0 dagger (56 gold) a scroll of amnesia (112 gold) a +0 mace (84 gold) (36, 11, D:6) a +0 dagger a +0 leather armour (36, 13, D:6) a +0 short sword a +0 whip a +0 leather armour a +0 dagger (45, 48, D:6) a +0 club a +0 club 3 poisoned darts a +0 short sword a curare-tipped dart (45, 49, D:6) a +2 short sword of venom a +0 whip a +0 whip a +0 short sword of holy wrath 2 stones (45, 50, D:6) a +2 short sword of speed (46, 5, D:6) a +4 trident of draining a +0 robe an orb of stardust (59, 35, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +2 heavy flail (6, 5, D:7) a medusa talisman (10, 3, D:7) a +0 dagger (11, 7, D:7) a +0 chain mail of fire resistance a +0 club (16, 7, D:7) a +0 chain mail (27, 31, D:7) a +0 orcbow (27, 32, D:7) a +0 dagger a +0 leather armour (28, 33, D:7) a +0 dagger a +0 robe (28, 34, D:7) a +0 whip a +0 leather armour a +0 flail (29, 33, D:7) a +0 dagger a +0 robe (31, 14, D:7) a scarab talisman (31, 24, D:7) a +0 hand axe (32, 6, D:7) a +0 trident a +0 leather armour a +0 hand axe (47, -9, D:7) a +1 short sword of draining (48, 0, D:7) a +0 flail (50, 24, D:7) a +0 short sword a +0 chain mail Level 8 of the Dungeon [Shop] Xackogre's Armour Shop a +2 plate armour of willpower (945 gold) a +0 ring mail of cold resistance (297 gold) a +0 pair of boots of flying (310 gold) a +2 ring mail of willpower (567 gold) a +1 leather armour of cold resistance (378 gold) a +1 chain mail of cold resistance (486 gold) (3, 23, D:8) 3 stones a +0 dagger (4, -5, D:8) the maw talisman of the Mind {Rampage +Inv rC- rCorr} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (4, 22, D:8) 10 poisoned darts a +0 dagger a +0 whip (21, -15, D:8) a +0 ring mail (21, 18, D:8) a +0 shortbow (27, -28, D:8) 2 flux baubles (42, 13, D:8) a +0 orcbow (50, -15, D:8) a +0 war axe a +0 dagger a +0 robe (52, -16, D:8) a +0 dagger a +0 robe (52, -1, D:8) an orb of glass (54, -27, D:8) a +0 giant club a +0 giant spiked club (54, 17, D:8) a spider talisman Level 9 of the Dungeon [Shop] Noacrefe's Magic Scroll Emporium a scroll of identify (43 gold) a scroll of amnesia (86 gold) a scroll of brand weapon (unknown) (204 gold) a scroll of enchant weapon (160 gold) a scroll of identify (43 gold) a scroll of noise (21 gold) a scroll of teleportation (64 gold) a scroll of revelation (160 gold) a scroll of identify (43 gold) (5, 12, D:9) a +0 chain mail (11, -1, D:9) 2 stones (12, -17, D:9) a +0 hand axe a +0 leather armour (12, -15, D:9) a +0 club (13, -17, D:9) a +0 glaive a +3 chain mail (14, -15, D:9) a +0 whip a +0 leather armour (14, -4, D:9) a +0 shortbow (15, 5, D:9) 6 stones (16, 3, D:9) a +0 spear (17, -1, D:9) 6 stones (25, 3, D:9) a +0 robe a +2 dagger of venom a +0 dagger (25, 4, D:9) a +0 dagger (26, 1, D:9) a +0 robe a +1 dagger of speed (28, 30, D:9) a +0 orcbow (32, 22, D:9) a +0 chain mail a +0 short sword (33, 26, D:9) a +0 chain mail (35, 22, D:9) a +0 ring mail a +0 club (36, 22, D:9) a +0 leather armour a +0 dagger a +0 dagger a +0 hand axe (39, -11, D:9) a +0 robe (41, 24, D:9) 6 poisoned darts (53, 14, D:9) a +0 shortbow (60, 23, D:9) a +0 rapier (62, -10, D:9) a +0 club Level 10 of the Dungeon (3, 20, D:10) a +0 war axe (5, 32, D:10) a +0 dire flail a +0 giant club (6, 26, D:10) a +0 club (6, 31, D:10) a +0 orcbow (20, 28, D:10) a +0 great sword (28, 6, D:10) a +0 ring mail (30, -4, D:10) 3 curare-tipped darts (40, -6, D:10) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (4, 36, Lair:1) a +0 ring mail (11, 21, Lair:1) a +0 scale mail (44, 34, Lair:1) a wellspring talisman (47, 30, Lair:1) a +0 robe (48, 14, Lair:1) an orb of pyromania Level 2 of the Lair of Beasts (2, -10, Lair:2) a staff of earth (26, 1, Lair:2) 6 gold pieces (31, 8, Lair:2) 13 gold pieces Level 3 of the Lair of Beasts