sparal Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -8, D:1) a +0 short sword (5, -7, D:1) a +0 spear a gnoll skeleton (5, -5, D:1) a quill talisman (6, -8, D:1) a hobgoblin skeleton (9, -13, D:1) a +0 dagger (10, 0, D:1) a goblin skeleton (10, 1, D:1) a +0 dagger a goblin skeleton (10, 2, D:1) a +0 whip (19, 3, D:1) a hobgoblin corpse (skeletalised by now) (24, 3, D:1) a +0 ring mail (27, -9, D:1) a +0 dagger (27, 2, D:1) a bat skeleton (33, -12, D:1) a ball python skeleton (33, -4, D:1) a bat corpse (skeletalised by now) (38, -13, D:1) a +0 robe (39, -26, D:1) a +0 robe (48, 8, D:1) a hobgoblin corpse (skeletalised by now) (52, -7, D:1) 2 stones a +0 short sword Level 2 of the Dungeon [Shop] Guwin's Assorted Antiques a scarab talisman (200 gold) a potion of magic (128 gold) a +0 dagger (32 gold) a potion of might (64 gold) a scroll of teleportation (48 gold) 2 potions of resistance (320 gold) a scroll of fog (64 gold) a phantom mirror (640 gold) a +0 leather armour (32 gold) a +0 mace (48 gold) (9, 1, D:2) a +0 mace (18, 15, D:2) a bat corpse (skeletalised by now) (20, 25, D:2) the quill talisman of the Abyss {-Tele rN++ Dex+7} [quill talisman] -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Dex+7: It affects your dexterity (+7). (34, 22, D:2) a +0 dagger a goblin skeleton (47, 3, D:2) a +0 club (47, 6, D:2) a +0 hand axe (49, 3, D:2) a bat skeleton (51, -12, D:2) an orb of mayhem (51, 16, D:2) a bat skeleton (55, -14, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (0, 1, D:3) a scroll of enchant weapon (3, 4, D:3) a hobgoblin corpse