Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 6868081813394280814 44 sparal the Slasher (level 3, -4/28 HPs) Began as a Demonspawn Gladiator on Jan 3, 2026. Was a Follower of Vehumet. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1203 turns). sparal the Slasher (Demonspawn Gladiator) Turns: 1203, Time: 00:02:59 Health: -4/28 AC: 7 Str: 14 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 8 God: Vehumet [*.....] Gold: 64 SH: 0 Dex: 16 Spells: 1/2 levels left rFire + . . (50%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth + f - ring of resist corrosion HPRegen 0.24/turn g - ring of protection from fire MPRegen 0.48/turn %: no passive effects @: no status effects A: icy blue scales 1, powered by pain 1 a: Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - a javelin h - 3 boomerangs (quivered) Armour b - a +1 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of resist corrosion (worn) g - a ring of protection from fire (worn) i - an amulet of magic regeneration (worn) Wands c - a wand of warping (3) Scrolls t - a scroll of teleportation c - 2 scrolls of revelation {unknown} e - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} f - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 2.4 Fighting * Level 3.3 Long Blades - Level 2.1 Throwing + Level 3.0 Dodging + Level 0.0 Spellcasting + Level 0.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 0% N/A 99% 4 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You sometimes gain a little power by taking damage. Message History Casting: Freeze (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You completely miss something. Something hits you. Casting: Freeze (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You closely miss something. Something completely misses you. You slash something! Something hits you but does no damage. You barely miss something. You hit something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something barely misses you. You hit something. Something completely misses you. You slash something! Something hits you but does no damage. You closely miss something. Something hits you. You barely miss something. Something hits you. You barely miss something. Something hits you but does no damage. You miss something. You barely miss something. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. Reactivating autopickup. Sigmund appears from thin air! Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ........# #.# #######.# #.# ........# #.# ........#.#.# #####...#.#.### ### #...#..... ..# #...###.#####.# #..........@..# #..####.####@.# #..# .........# #####..##..#####.## .......##.. #.# .....#.##.. #.# .......##.. #.# .....###..# #.# ...........# #.# .....#..#.#. ..# You could see Sigmund. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) 7 endoplasms 3 hobgoblins (D:1) 4 quokkas (D:1) 6 ball pythons 2 bats 3 frilled lizards 7 goblins 3 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 222 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 632 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 632 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 912 | D:2 | Found a faded altar of an unknown god. 968 | D:2 | Prayed at the altar of an unknown god. 968 | D:2 | Became a worshipper of Vehumet 968 | D:2 | Offered knowledge of Freeze by Vehumet. 968 | D:2 | Reached * piety under Vehumet 1033 | D:2 | Learned a level 1 spell: Freeze 1165 | D:2 | Encountered Sigmund 1196 | D:2 | HP: 1/28 [something (9)] 1201 | D:2 | HP: 1/28 [something (1)] 1203 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, nrook_loot_triangle, minivault_14, serial_park_square3 [serial_park_minivault_5x5_6] D:2: layout_basic, serial_shops, nicolae_shop's_first_dollar, nicolae_ecumenical_pavilion, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.3 Throwing | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 138 Melee: Long sword || 138 Read: Teleportation || 1 Enchant armour || 1 Stab: Sleeping || 2 Armour: Leather armour || 121 Dodge: Dodged || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1237 | 1218 | 19 | 57 | 780 | 2 | 618.5 | Dungeon | 1237 | 1218 | 19 | 57 | 780 | 2 | 618.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 9938 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 9938 | 30 | 8 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct || total ----------------------++------- Kill Living || 5 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 8 ----------------------++-------