sparal Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 11, D:1) a rat corpse (skeletalised by now) (3, 3, D:1) a +0 mace (6, 23, D:1) a +0 mace (8, 12, D:1) a frilled lizard corpse (skeletalised by now) (19, 17, D:1) a +0 club (27, 28, D:1) a bat skeleton (27, 29, D:1) a +0 short sword a +0 dagger a kobold skeleton (28, -18, D:1) a +0 robe (28, 15, D:1) a +0 whip a kobold skeleton (38, 13, D:1) a +0 ring mail (48, 16, D:1) a +0 dagger (49, 3, D:1) a frilled lizard skeleton (56, 4, D:1) a +0 sling Level 2 of the Dungeon [Shop] Remaabb's Jewellery Shop a ring of protection from cold (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) a ring of poison resistance (unknown) (260 gold) a ring of magical power (unknown) (260 gold) the storm talisman of Hedging {Str+4 Int+3} (1820 gold) [storm talisman] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a ring of flight (unknown) (227 gold) a ring of protection from cold (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) (8, 5, D:2) a +0 dagger (12, -6, D:2) a +0 whip a kobold skeleton (12, 21, D:2) a +0 whip a kobold corpse (skeletalised by now) (13, -8, D:2) a +0 dagger a +0 dagger a kobold skeleton (13, -7, D:2) a +0 dagger (13, -6, D:2) a +0 club a kobold skeleton (13, 21, D:2) an adder corpse (skeletalised by now) (14, 6, D:2) a quokka skeleton (15, 21, D:2) a +0 dagger (16, -19, D:2) a +0 ring mail (18, -18, D:2) a rat skeleton (18, -17, D:2) a +0 short sword (19, -18, D:2) a +0 club a frilled lizard skeleton (32, 3, D:2) a +0 dagger a kobold skeleton (32, 16, D:2) a hobgoblin corpse (skeletalised by now) (37, 9, D:2) a +0 whip (41, 19, D:2) a +0 short sword (42, 9, D:2) a +0 dagger a kobold skeleton (43, 9, D:2) a jackal skeleton a jackal skeleton (46, -11, D:2) a +0 club (47, -3, D:2) a bat corpse (skeletalised by now) (50, 2, D:2) a rat skeleton (53, -3, D:2) a bat skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (2, -2, D:3) an orc corpse (skeletalised by now) (2, -1, D:3) an adder corpse (skeletalised by now) (2, 0, D:3) a rat corpse (skeletalised by now) (6, -2, D:3) a ball python corpse (skeletalised by now) (10, 1, D:3) a +0 helmet (13, 2, D:3) a +0 leather armour (17, 42, D:3) a +1 helmet (19, 9, D:3) a ball python corpse (skeletalised by now) (24, 33, D:3) a +0 hand axe a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 34, D:3) a +0 club an orc corpse (skeletalised by now) (25, 33, D:3) a +0 flail (25, 46, D:3) a +0 short sword (26, 6, D:3) a quill talisman (27, 51, D:3) a +0 flail (28, 15, D:3) a +0 club (28, 51, D:3) a +0 whip (29, 51, D:3) a +0 trident a +0 leather armour (39, 0, D:3) a frilled lizard skeleton (39, 20, D:3) a +0 dagger (46, 13, D:3) a +0 ring mail Level 4 of the Dungeon (26, -2, D:4) an adder corpse (29, -18, D:4) a +0 sling (34, -12, D:4) a +0 quarterstaff (40, -24, D:4) a scorpion corpse (40, -23, D:4) a +0 short sword an orc corpse