sparal Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -20, D:1) a bat skeleton (5, -9, D:1) a +0 whip (10, -12, D:1) a potion of brilliance (16, -18, D:1) a +0 club a goblin skeleton (21, -11, D:1) a +0 dagger (21, 9, D:1) a +0 dagger (31, -23, D:1) a +0 robe (31, 11, D:1) a +0 spear (35, 6, D:1) a +0 dagger (44, 7, D:1) a jackal skeleton (45, 7, D:1) a jackal skeleton (51, -21, D:1) a +0 leather armour (55, -25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (18, -11, D:2) a +0 dagger (21, -9, D:2) a +0 robe (28, -10, D:2) a +0 flail (29, 7, D:2) a rat corpse (38, 19, D:2) a +0 ring mail (47, 1, D:2) a +0 robe (51, 2, D:2) a +0 hand axe (58, 13, D:2) a +0 club a gnoll corpse (skeletalised by now) (59, 14, D:2) a +0 club a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now)