sparal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 9, D:1) a +0 club (3, 10, D:1) a rat skeleton (8, 21, D:1) a hobgoblin skeleton (11, 23, D:1) a hobgoblin corpse (13, 22, D:1) a frilled lizard skeleton (16, -4, D:1) a +0 club (16, -3, D:1) a +0 club (18, 23, D:1) a hobgoblin corpse (19, 24, D:1) the felid corpse of sparal (19, 25, D:1) a +0 club a kobold corpse (20, 0, D:1) a +0 dagger (20, 24, D:1) a +0 club a goblin skeleton (25, -7, D:1) a +0 dagger (34, 14, D:1) a +0 dagger (34, 15, D:1) a +0 short sword a kobold skeleton (40, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 0, D:2) a potion of heal wounds