Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 561082532895892934 8 sparal the Slasher (level 2, 17/22 HPs) Began as a Demonspawn Gladiator on Nov 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (91 turns). sparal the Slasher (Demonspawn Gladiator) Turns: 91, Time: 00:00:21 Health: 17/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. There is an open door here. You slash the hobgoblin! You kill the hobgoblin! There is an open door here. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. There is an open door here. You slash the jackal! You kill the jackal! There is an open door here. No target in view! Things that are here: a hobgoblin corpse; a jackal corpse There is an open door here. HP restored. d - an inky potion No target in view! You pick up a parchment of Iskenderun's Battlesphere and begin reading... You add the spell Iskenderun's Battlesphere to your library. A quokka comes into view. The quokka bites you. The quokka splashes around in the water. x2 You hit the quokka but do no damage. The quokka closely misses you. The quokka splashes around in the water. You closely miss the quokka. The quokka splashes around in the water. x2 The quokka closely misses you. The quokka splashes around in the water. x2 The quokka barely misses you. The quokka splashes around in the water. x2 You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣♣♣~~~.~~~~~ .♣PP~~≈~.~P~~♣ .~~~~~≈~.~~~~♣♣ ~♣~~~≈≈~.~~~♣~# ~~~~~~≈≈.~~~P ~~~~~~~~.P~♣ .~~~P~P~.P♣ ♣P@..# ##...# #..### # ####.####### .##..........# #.............# ####..........# ### #..# #..........# ..# #..# #..........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 91 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_bayou_lagoon_b Action || total ---------------------------++------- Attack: Normal || 18 Melee: Long sword || 18 Armour: Leather armour || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 58 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 58 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts