Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 15180083835555712232 14 sparal the Slasher (level 2, 21/22 HPs) Began as a Demonspawn Gladiator on Nov 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (127 turns). sparal the Slasher (Demonspawn Gladiator) Turns: 127, Time: 00:00:56 Health: 21/22 AC: 6 Str: 14 XL: 2 Next: 27% Magic: 2/2 EV: 11 Int: 8 God: Gold: 35 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: icy blue scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting * Level 3.0 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History You now have 33 gold pieces (gained 2). There is an entrance to Zouraemp's Assorted Antiques here. HP restored. A rat comes into view. The rat squeaks loudly. You barely miss the rat. The rat barely misses you. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 35 gold pieces (gained 2). A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Found a mace. The gnoll barely misses you. You slash the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You slash the gnoll! You kill the gnoll! Your Long Blades skill increases to level 3! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Icy blue scales grow over part of your body. Things that are here: a +0 club; a gnoll corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...P....P.# #..P...P.P.## #...........# .#........P..# ....PP....P..# #..PPP.P...# # #)......# # #.# # #@# .# ###### ##.###..# .....##########......# §§≈≈.#............#### .§.≈.#.########...# ...§.#.# ##### §..≈.#.##### §..≈.#.#...# ...≈.#.....# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Found Zouraemp's Assorted Antiques. 126 | D:1 | Reached skill level 3 in Long Blades 126 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 126 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, serial_shops, shop, nicolae_grassy_gnolls Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Throwing | 2 | 2.0 Fighting | | 2.2 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Long sword || 12 Armour: Leather armour || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 101 | 29 | 0 | 27 | 1 | 130.0 | Dungeon | 130 | 101 | 29 | 0 | 27 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts