sparal Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -37, D:1) a hobgoblin corpse (skeletalised by now) (8, -39, D:1) a +0 robe (11, -41, D:1) a rat skeleton (11, -14, D:1) a ball python corpse (skeletalised by now) (22, -49, D:1) a +0 club (26, 1, D:1) a +0 dagger (40, -13, D:1) a +0 sling (46, -1, D:1) a ball python corpse (skeletalised by now) (47, -13, D:1) a frilled lizard corpse (skeletalised by now) (47, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -5, D:1) a rat corpse (skeletalised by now) (50, 4, D:1) 2 flux baubles (51, -34, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Lotumet's Antique Weapon Boutique a +0 short sword (75 gold) a +0 short sword (75 gold) a +0 flail (87 gold) a +0 trident (87 gold) a +0 hand axe (75 gold) a +0 rapier (137 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1355 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 vampiric broad axe (725 gold) a +0 spear (75 gold) [Shop] Wolaen's Assorted Antiques a +3 spectral quarterstaff (678 gold) a tin of tremorstones (2/2) (920 gold) an amulet of magic regeneration (690 gold) the necromancy staff of Wyrd {rElec rN+ Int+4 Dex-2 Necro} (993 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. a potion of curing (69 gold) a phantom mirror (920 gold) a box of beasts (920 gold) a ring of see invisible (345 gold) a potion of heal wounds (184 gold) [Shop] Dasse's Assorted Antiques a +5 ring of evasion (900 gold) a potion of moonshine (25 gold) a potion of lignification (75 gold) 2 potions of haste (500 gold) a +0 robe (22 gold) a phial of floods (1000 gold) a lightning rod (4/4) (1000 gold) a scroll of identify (50 gold) a phantom mirror (1000 gold) [Shop] Azxiur's Antique Weapon Boutique a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +2 shortbow of flaming (522 gold) the +10 arbalest "Mucef" {flame, +Blink rC- rCorr Str+4} (2535 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 club (15 gold) a +0 sling (45 gold) the +1 quarterstaff "Kalemeto" {venom, *Slow rF++ rN+++ Int-4} (1275 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +9 morningstar "Doqyl" {vamp, *Rage Will- Str+8} (2415 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will-: It decreases your willpower. Str+8: It affects your strength (+8). It cannot be enchanted further. [Shop] Loywietum's Book Emporium a parchment of Eringya's Surprising Crocodile (189 gold) a parchment of Dragon's Call (378 gold) a parchment of Lesser Beckoning (113 gold) a parchment of Starburst (264 gold) a parchment of Summon Cactus Giant (264 gold) a parchment of Ignite Poison (189 gold) a parchment of Disjunction (340 gold) a parchment of Sandblast (75 gold) a parchment of Curse of Agony (226 gold) a parchment of Fireball (226 gold) a manual of Translocations (1120 gold) a parchment of Confusing Touch (151 gold) a parchment of Dispel Undead (189 gold) a parchment of Construct Spike Launcher (113 gold) a parchment of Searing Ray (113 gold) (0, 0, D:2) a +0 club (8, -13, D:2) a bat skeleton (9, -12, D:2) a +0 dagger (11, 10, D:2) a +0 sling (12, -24, D:2) a +0 club (12, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 5, D:2) a jackal corpse (skeletalised by now) (14, -12, D:2) a +0 dagger (15, -23, D:2) a +0 flail (22, -20, D:2) a quokka corpse (skeletalised by now) (25, -11, D:2) a hobgoblin skeleton (27, -12, D:2) a +0 dagger a goblin skeleton (27, -11, D:2) a quokka skeleton (34, -9, D:2) a +0 scale mail (34, 10, D:2) a +0 long sword (35, 11, D:2) a bat corpse (skeletalised by now) (39, 9, D:2) a +0 dagger (44, 12, D:2) 3 potions of moonshine Level 3 of the Dungeon (12, -2, D:3) a +0 short sword a +0 ring mail an orc corpse (18, 18, D:3) a +0 club