Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 8298474873753980813 (custom seed) 16 sparal the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on Oct 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:08 (660 turns). sparal the Shooter (Coglin Hunter) Turns: 660, Time: 00:02:08 Health: 22/22 AC: 24 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: -4 Int: 18 God: Gold: 66 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Hsekiu} rCold . . . g - +3 war axe of the Sugar Beet {protect, Int+3 Stlth+} rNeg . . . j - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +1 pair of boots "Sida" {Int+4} Will ..... (no gizmo) Stlth HPRegen 0.23/turn MPRegen 0.08/turn %: clarity, archmagi @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hsekiu} d - a +0 sling {Isabel} g - the +3 war axe of the Sugar Beet (offhand) {protect, Int+3 Stlth+} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Armour b - a +0 leather armour i - the +1 pair of boots "Sida" (worn) {Int+4} (You acquired it on level 1 of the Dungeon) Int+4: It affects your intelligence (+4). j - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. Scrolls c - a scroll of butterflies e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} Skills: + Level 2.2 Fighting + Level 3.8 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! g - the +3 war axe of the Sugar Beet {protect, Int+3 Stlth+} i - the +1 pair of boots "Sida" {Int+4} j - the +8 orange crystal plate armour {Archmagi, Int+3 Clar} You start putting on your armour. You continue putting on the +1 pair of boots "Sida" {Int+4}. x5 You finish putting on the +1 pair of boots "Sida" {Int+4}. You feel clever. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +8 orange crystal plate armour {Archmagi, Int+3 Clar}. x5 You finish putting on the +8 orange crystal plate armour {Archmagi, Int+3 Clar}. You feel clever. You feel strangely lacking in power. You are a level 2 Coglin Hunter. You are 54% of the way to level 3. Play time: 00:01:46 (644 turns). Zot will find you in 5349 turns if you stay in this branch and explore no new floors. You can't remove jewellery. Okay, then. You start parting from your weapon. You continue parting from your +0 sling {Isabel}. x5 You finish parting from your +0 sling {Isabel}. You whisper farewell to Isabel. You start attuning to your weapon. You continue attuning to the +3 war axe of the Sugar Beet {protect, Int+3 Stlth+}. x5 You finish attuning to the +3 war axe of the Sugar Beet {protect, Int+3 Stlth+}. You welcome the +3 war axe of the Sugar Beet into your grasp. You feel clever. The +3 war axe of the Sugar Beet {protect, Int+3 Stlth+} hums with potential! g - the +3 war axe of the Sugar Beet (offhand) {protect, Int+3 Stlth+} Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...###### #.......#.... #########...##...######.....###.. .............'........'.....'.'.. ##############...######.....###.. .................# #.....# #.. .############...## #.....# #.. .# #...# #.....# ### .# #########...################# .# ##...........@................ .# #.†#######.##.....###...###### .###.########.##.....###...##### >............÷.........'...#..[# .############.........##.......## .# ####......##......... .# #......##...#..... .# ###..÷[..####..... .# #.##...# #..... There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 bats (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sparal the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Reached skill level 1 in Stealth 278 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 623 | D:1 | Identified 3 scrolls of acquirement 623 | D:1 | Acquired the +1 pair of boots "Sida" {Int+4} 624 | D:1 | Acquired the +8 orange crystal plate armour {Archmagi, | Int+3 Clar} 624 | D:1 | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 625 | D:1 | Acquired the +3 war axe of the Sugar Beet {protect, Int+3 | Stlth+} 660 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.8 Action || total ---------------------------++------- Fire: Sling || 68 Use: Scroll || 3 Armour: Leather armour || 8 Dodge: Dodged || 11