Dungeon Descent DCSS version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 13430989546731756746 108 sorr1216 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Feb 11, 2026. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (2922 turns). sorr1216 the Conjurer (Deep Elf Conjurer) Turns: 2922, Time: 00:05:07 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 58% Magic: 9/12 EV: 12 Int: 25 God: Gold: 176 SH: 0 Dex: 18 Spells: 8/11 levels left rFire . . . (100%) c - +2 spear of the Witching Gods {flame, rPois Dex+5} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons b - the +1 trident of the Lusting Gods {pain, rF++ rN+ Dex-2 Stlth-} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. c - the +2 spear of the Witching Gods (weapon) {flame, rPois Dex+5} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of summoning {unknown} e - 2 scrolls of amnesia {unknown} h - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} j - 3 potions of brilliance {unknown} n - a potion of moonshine {unknown} o - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Polearms + Level 2.6 Dodging + Level 3.8 Stealth + Level 4.3 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Apportation Tloc 10% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Grave Claw Necr 10% 2d7 14% 2 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Lair: D:12 Altars: Elyvilon Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You encounter a centaur. It is carrying a +0 orcbow. The centaur shouts! You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... .. #####...# ##..##...# ........# ... ...# #c# #..# ## #.###.###..##.###+ #...@............ #................ #..##..##.....##.. ######+##.....##.. .......#.......... ....#.#.#........ #.............. #..###.#.###+###.. ..............# You could see a centaur. Vanquished Creatures A hound (D:4) 3 adders 4 dart slugs 6 hobgoblins 5 jackals 3 quokkas 4 ball pythons 4 bats 7 endoplasms A frilled lizard (D:2) 8 goblins 3 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 950 | D:1 | Reached skill level 5 in Conjurations 1004 | D:2 | Identified the +1 trident of the Lusting Gods {pain, rF++ | rN+ Dex-2 Stlth-} 1010 | D:2 | Learned a level 2 spell: Searing Ray 1295 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1663 | D:2 | Found a faded altar of an unknown god. 2169 | D:3 | Identified the +2 spear of the Witching Gods {flame, rPois | Dex+5} 2358 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2637 | D:3 | Found a basalt altar of Yredelemnul. 2696 | D:3 | Found a white marble altar of Elyvilon. 2917 | D:4 | Encountered a centaur 2922 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, roderic_serpentine_path, corexii_leaking_fountain D:2: layout_basic, shapermc_ecumenical_altar_acropolis, hex_intersection D:3: layout_basic, kennysheep_ying_yang, st_stairs_14 D:4: layout_gridville, nicolae_trog_berserking_free_trial, st_stairs_13 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Stealth | 3 | 3.8 Spellcasting | 4 | 4.3 Fighting | | 0.1 Polearms | | 0.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Trident | 2 | || 2 Spear | 5 | || 5 Cast: Magic Dart | 71 | 12 || 83 Searing Ray | 8 | 3 || 11 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 19 | 2 || 21