Dungeon Descent DCSS version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 18098167008249949787 72 sorr1216 the Insei (level 4, -1/29 HPs) Began as an Octopode Shapeshifter on Apr 14, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1281 turns). sorr1216 the Insei (Octopode Shapeshifter) Turns: 1281, Time: 00:00:54 Health: -1/29 AC: 1 Str: 13 XL: 4 Next: 25% Magic: 4/4 EV: 12 Int: 12 God: Gold: 98 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Jewellery i - the amulet "Dekkuz" {Spirit ^Drain rPois rCorr Int+2} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Scrolls f - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} j - a scroll of silence {unknown} k - a scroll of identify {unknown} Potions b - a potion of lignification e - a potion of brilliance {unknown} h - a potion of enlightenment {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 5.0 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 32% 1 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is lightly wounded. You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You lose your grip on the gnoll. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll is struck by your quills. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll. You squeeze the gnoll, but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll barely misses you. You have reached level 4! The gnoll misses you. You see here a +0 club. You tentacle-slap the gnoll. You kill the gnoll! Your Unarmed Combat skill increases to level 5! You tentacle-slap the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! You die... # #.........# ###.........# ##..........# ##..........# ............## ....####.##..# .#.## #†###.## .#.#####...#..########## ..............).@j...... ...........##.########## .####.####.##.#### ...##.# #.##....####### ##.##.# .#####.......# .#.##.# #.....##.# .#..#.# #.....##.#### ###. .'....# #.....#.....##..... .##)### #####.....#............ You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 5 endoplasms 3 hobgoblins 7 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:2) 3 goblins (D:1) 4 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 589 | D:1 | Reached skill level 4 in Unarmed Combat 681 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1091 | D:2 | Identified the amulet "Dekkuz" {Spirit ^Drain rPois rCorr | Int+2} 1279 | D:2 | Reached XP level 4. HP: 6/29 MP: 4/4 1281 | D:2 | Reached skill level 5 in Unarmed Combat 1281 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 | 5.0 Fighting | | 2.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 70 | 2 || 72 Constrict | 18 | 1 || 19 Tentacles | 11 | || 11 Punch | 2 | || 2 Stab: Sleeping | 5 | || 5 Armour: Skin | 25 | 1 || 26 Dodge: Dodged | 32 | 1 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1251 | 1251 | 0 | 0 | 1007 | 2 | 625.5 | Dungeon | 1251 | 1251 | 0 | 0 | 1007 | 2 | 625.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1049 daAuts D:2: 202 daAuts