Dungeon Descent DCSS version 0.33-a0-1053-gd93d3284e2 (webtiles) character file.

Game seed: 8239113646869364844

0 sorr1216 the Conjurer (level 1, 0/14 HPs)
             Began as an Armataur Conjurer on Mar 6, 2025.
             Frozen to death by an endoplasm (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:04 (14 turns).

sorr1216 the Conjurer (Armataur Conjurer)             Turns: 14, Time: 00:00:04

Health: 0/14       AC:  4    Str: 12    XL:     1   Next: 0%
Magic:  3/3        EV:  8    Int: 18    God:    
Gold:   0          SH:  0    Dex:  8    Spells: 2/3 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no barding)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: roll
@: no status effects
A: large, deformed body, tough skin 3, armoured tail, rollpage 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 - Level 1.3 Dodging
 - Level 2.1 Stealth
 + Level 1.7 Spellcasting
 + Level 3.6 Conjurations


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           56%        1d5       4%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           28%        2d5       6%          2
 Fulminant Prism          Conj/Alch      4%         3d5       65%         4
 Iskenderun's Mystic Bla  Conj/Tloc      8%         2d4 (+2d1 65%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/12)            

Altars:


Innate Abilities, Weirdness & Mutations

Armour fits poorly on your strangely shaped body.
You have extremely tough skin. (AC +3)
You have a long armoured tail.
You regenerate magic when rolling toward enemies. (Rampage MPRegen)

Message History

Welcome, sorr1216 the Armataur Conjurer. [Dungeon Descent]
You feel drawn to descend into the unfathomable depths for the Orb of Zot...
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
Found a chain mail.
A hobgoblin comes into view.
The hobgoblin shouts!
A hobgoblin is nearby!
You roll towards the hobgoblin!
An endoplasm comes into view.
Found a potion of magic and a scroll labelled ICKAQIOGAWN.
The endoplasm quivers.
The hobgoblin misses you. The endoplasm moves out of view.
You hit the hobgoblin but do no damage. The hobgoblin closely misses you.
You closely miss the hobgoblin. The hobgoblin hits you.
You hit the hobgoblin. You tail-slap the hobgoblin.
The hobgoblin is severely wounded.
The hobgoblin barely misses you.
You closely miss the hobgoblin.
The hobgoblin is severely wounded.
The hobgoblin closely misses you.
The endoplasm freezes you.
You are frozen.
You hit the hobgoblin.
The hobgoblin is almost dead.
The hobgoblin hits you but does no damage.
The endoplasm freezes you.
You are frozen.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You hit the hobgoblin but do no damage.
The hobgoblin is almost dead.
The endoplasm freezes you.
You are frozen.
You die...

     ..     ..
     #.     ..
     #.     #.#
     #.##   #[#
     #..## ##.##    .#
     #...###.#.###...#
     #......#<#......#
     #...###.#.###...#
     #J@## ##.##    .#
......g##   #.#
.......     #.#
#......     ...
#......     ...
#....?!    .....
#.....#    #####
######


You could see an endoplasm and a hobgoblin.


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | sorr1216 the Armataur Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
    14 | D:1      | Frozen to death by an endoplasm

Illustrated notes

Levels and vault maps discovered:
D:1:      roderic_crossed_star, layout_basic

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     6
         Tailslap          ||     1
 Armour: Robe              ||     2
  Dodge: Dodged            ||     4

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     14 |     14 |      0 |      0 |      5 |   1 |   14.0 |
       Dungeon |     14 |     14 |      0 |      0 |      5 |   1 |   14.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 14 daAuts