Dungeon Descent DCSS version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 9850260270164511003 25 sorr1216 the Conjurer (level 2, -9/20 HPs) Began as an Armataur Conjurer on Mar 3, 2025. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (953 turns). sorr1216 the Conjurer (Armataur Conjurer) Turns: 953, Time: 00:02:02 Health: -9/20 AC: 4 Str: 12 XL: 2 Next: 82% Magic: 0/5 EV: 8 Int: 18 God: Gold: 58 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +4 ring of protection Scrolls c - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} g - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.8 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... # #. ### .. ..#### #.##.....# #.g@.....# #.......[# #g.......# ..g......... .g.....$##### ..######### . You could see 4 gnolls. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 118 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 953 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_basic, chequers_ecumenical_altar_island, nicolae_houndstooth_variations Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Dodging | | 1.8 Stealth | | 2.4 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 31 Tailslap || 4 Cast: Magic Dart || 43 Armour: Robe || 26 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 936 | 16 | 24 | 776 | 2 | 476.0 | Dungeon | 952 | 936 | 16 | 24 | 776 | 2 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 5 daAuts