Dungeon Descent DCSS version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 13401125485405692980 7 sorr1216 the Tinkerer (level 1, 0/10 HPs) Began as a Deep Elf Forgewright on Mar 1, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:57 (789 turns). sorr1216 the Tinkerer (Deep Elf Forgewright) Turns: 789, Time: 00:01:57 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 3/6 EV: 12 Int: 19 God: Gold: 39 SH: 0 Dex: 19 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.21/turn k - +6 ring of dexterity MPRegen 0.20/turn %: wizardry (x1) @: lethally poisoned (0 -> -6) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) j - a ring of resist corrosion k - a +6 ring of dexterity (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} m - a scroll of fog {unknown} Potions c - 3 potions of magic e - 3 potions of mutation {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 1% 2 Launch Clockwork Bee Frge 20% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 24% 4 Forge Lightning Spire Air/Frge 11% 3d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (60% to hit) The kinetic grapnel hits the adder. The adder is moderately wounded. The adder closely misses you. The grapnel guides your strike. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. x2 You miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 60% to hit) The kinetic grapnel misses the adder. The adder misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 60% to hit) The kinetic grapnel misses the adder. The adder barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 60% to hit) The kinetic grapnel hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The grapnel guides your strike. You hit the adder. The adder is almost dead. You die... ######## #....@.# #....#S# ######.# .# ## You could see an adder. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed an iguana 7 | D:1 | Noticed a scorpion 7 | D:1 | Noticed a black bear 789 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, minmay_3d_cube Action || total ---------------------------++------- Melee: Mace || 5 Cast: Kinetic Grapnel || 15 Armour: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 788 | 758 | 30 | 0 | 697 | 2 | 394.0 | Dungeon | 788 | 758 | 30 | 0 | 697 | 2 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 7 daAuts