Dungeon Descent DCSS version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 14830955235294778125 43 sorr1216 the Chiller (level 3, 12/19 HPs) Began as a Deep Elf Ice Elementalist on Mar 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:55 (1396 turns). sorr1216 the Chiller (Deep Elf Ice Elementalist) Turns: 1396, Time: 00:02:55 Health: 12/19 AC: 2 Str: 5 XL: 3 Next: 37% Magic: 10/10 EV: 11 Int: 21 God: Gold: 28 SH: 0 Dex: 15 Spells: 6/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: freezing walls A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} e - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 52% 1d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 26% N/A 4% 3 Summon Ice Beast Ice/Summ 15% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. You feel sick. You feel sick. You are no longer poisoned. A ribbon worm comes into view. A ribbon worm is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ribbon worm. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The wall freezes the ribbon worm! Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is almost dead. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) You freeze the ribbon worm! You kill the ribbon worm! Unknown command. Unknown command. Magic courses through your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......>.#...... .....w..#.....[ #.............. ##############......,....... #............#.............. #............######.#....... #.[..........# #.#....... #............######.#....... †...............@†.......... #...............†....$###### #.....................##,# #.....................##.# #.............$.......##.# ####......###.........##.# ......# #.........##.# ......# #.........##.# #..... #.........##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats 2 giant cockroaches (D:2) 6 goblins 6 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) A kobold (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Found Feorer Duock's Armour Shop. 215 | D:1 | Reached XP level 2. HP: 4/15 MP: 2/8 1088 | D:2 | Found a faded altar of an unknown god. 1235 | D:2 | Reached skill level 5 in Ice Magic 1235 | D:2 | Reached XP level 3. HP: 18/19 MP: 8/10 1311 | D:2 | Learned a level 3 spell: Frozen Ramparts 1396 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, serial_shops, nicolae_shop_rolling_square, chequers_serial_rivers_small_a, hangedman_abyss_or_decor_stabs D:2: layout_basic, shapermc_ecumenical_altar_gd, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Ice Magic | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Freeze || 34 Frozen Ramparts || 3 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 32 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1397 | 1293 | 104 | 0 | 1107 | 2 | 698.5 | Dungeon | 1397 | 1293 | 104 | 0 | 1107 | 2 | 698.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1034 daAuts D:2: 363 daAuts