sorr1216 Level 1 of the Dungeon (0, 0, D:1) a +0 halberd (2, -3, D:1) a frilled lizard corpse (skeletalised by now) (3, 28, D:1) a +0 sling (10, 14, D:1) a +0 dagger a kobold skeleton (16, -13, D:1) a jackal corpse (skeletalised by now) (16, -12, D:1) a jackal corpse (skeletalised by now) (28, 13, D:1) a +0 dagger a goblin skeleton (30, -19, D:1) a +0 club (30, -18, D:1) a jackal skeleton (31, 12, D:1) a ball python skeleton (36, -4, D:1) a +0 dagger (40, -2, D:1) a +0 hat (42, 1, D:1) a +0 club (47, -23, D:1) a rat corpse (skeletalised by now) (47, -16, D:1) a bat skeleton (47, -10, D:1) a ball python skeleton (47, -6, D:1) a stone (56, 12, D:1) a +0 dagger (58, 9, D:1) a rat skeleton (61, 24, D:1) a hobgoblin skeleton a quokka skeleton (65, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 glaive (8, -38, D:2) a +0 short sword (10, -41, D:2) a +0 sling (16, -17, D:2) 4 stones (22, -35, D:2) a +0 dagger a +0 sling (41, -17, D:2) a +0 dagger (49, -5, D:2) a +0 robe Level 3 of the Dungeon (3, -6, D:3) a +0 dagger a stone (3, -5, D:3) a +0 short sword 4 poisoned darts (12, 15, D:3) a +0 dagger (13, 17, D:3) a +0 pair of gloves (15, 23, D:3) a +0 club a +0 leather armour (20, 20, D:3) a +0 dagger (36, 9, D:3) a +0 robe (38, 12, D:3) a +0 leather armour (46, 6, D:3) a +0 mace Level 4 of the Dungeon (4, -8, D:4) a +0 short sword 7 poisoned darts (11, -15, D:4) a +0 quarterstaff (17, -16, D:4) a serpent talisman (19, -14, D:4) a +0 club (19, -11, D:4) a +0 short sword (19, -8, D:4) a +0 arbalest (19, -2, D:4) a +0 hand axe (20, -14, D:4) a +0 halberd (20, -11, D:4) a +0 spear (20, -3, D:4) a +0 hand axe (20, -2, D:4) a +0 falchion a +0 hand axe a +0 leather armour (21, -11, D:4) a +0 whip (31, -13, D:4) a +0 spear (34, 16, D:4) a +0 scythe a +0 robe (41, -6, D:4) a +0 scale mail (41, 25, D:4) a +0 whip Level 5 of the Dungeon (6, -11, D:5) a +0 helmet (6, 0, D:5) a +3 quarterstaff a +0 robe (7, 21, D:5) a +0 dagger a +0 chain mail (8, 22, D:5) a +0 falchion a +0 dagger a +0 robe (16, 13, D:5) a +0 flail a +0 leather armour (17, 8, D:5) a +0 mace a +0 leather armour (17, 9, D:5) a +0 mace (17, 13, D:5) a +0 whip a +1 vampiric dagger a +0 robe (17, 14, D:5) a +0 dagger (27, -5, D:5) a +0 club (31, 17, D:5) a beast talisman (36, -7, D:5) a +0 ring mail (42, -17, D:5) 4 stones (51, -8, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (52, -9, D:5) a +0 short sword (53, -9, D:5) a +0 giant spiked club a +2 dagger of draining a +0 leather armour (53, -8, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (6, -53, D:6) a +0 dagger (6, -9, D:6) a beast talisman (7, -7, D:6) a +0 mace a +0 robe (8, -14, D:6) a +0 falchion a +0 ring mail (11, -53, D:6) a +0 robe (17, -13, D:6) a +0 dagger a +0 club (18, -14, D:6) a +0 short sword a +3 leather armour (18, -13, D:6) a +0 dagger (19, -13, D:6) a +0 long sword a +0 orcbow a +0 plate armour (20, -14, D:6) 4 stones (20, -12, D:6) a +0 dagger a +1 robe of willpower (22, -13, D:6) a +0 dagger a +0 robe (24, -14, D:6) a +0 dagger a +0 robe (25, -24, D:6) 4 stones (29, -28, D:6) a +0 giant club (35, -37, D:6) a +0 leather armour (36, -24, D:6) a +0 dagger a +0 robe (37, -23, D:6) a +2 dagger of draining a +0 robe (41, -12, D:6) a +0 dagger (48, -42, D:6) a +3 short sword (48, 5, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 7, D:7) 8 stones (3, 14, D:7) 3 stones (4, -7, D:7) a +0 spear (5, -9, D:7) a +0 halberd (5, -5, D:7) a +0 halberd (8, -9, D:7) a +0 flail (19, -3, D:7) a +0 ring mail (26, -23, D:7) 6 stones (34, 7, D:7) a +0 club (40, -24, D:7) a +0 leather armour (40, -23, D:7) a +0 rapier a +0 orcbow (47, -7, D:7) 4 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 2, D:8) a +0 flail (1, 2, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 flail (7, 20, D:8) a +0 quarterstaff (13, 9, D:8) a +0 flail of protection a +0 short sword a +0 ring mail a +2 dagger of venom (14, 6, D:8) 6 poisoned darts (15, 32, D:8) a +1 pair of boots of rampaging (16, 10, D:8) a +0 whip (17, 9, D:8) a +0 club (18, 8, D:8) a +0 dagger a stone (18, 42, D:8) a +0 war axe (19, 8, D:8) a +0 short sword a +0 short sword 3 poisoned darts (19, 9, D:8) a +0 dagger (19, 10, D:8) a +0 short sword a curare-tipped dart (20, 27, D:8) a +0 short sword a +0 short sword a +0 plate armour (21, 11, D:8) a +0 whip (21, 27, D:8) a +0 hand axe (22, 11, D:8) a +0 short sword (25, 39, D:8) a +0 shortbow (28, -1, D:8) a +4 flail (38, 5, D:8) a +0 spear (38, 8, D:8) 5 stones (39, 3, D:8) a +0 club (39, 4, D:8) a +0 spear a +0 scale mail a +0 kite shield (40, 4, D:8) a +0 club (40, 5, D:8) a +0 club Level 9 of the Dungeon [Shop] Otuovo's Armour Shoppe a +0 helmet (72 gold) the +5 ring mail of the Moon {rC+ Dex+3} (788 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +0 scale mail (64 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (960 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) the +0 chain mail "Tasyoph" {Harm} (184 gold) Harm: It increases damage dealt and taken. (0, 0, D:9) a +0 chain mail (3, -19, D:9) a +0 short sword a +0 ring mail (4, -17, D:9) a +0 dagger a +0 robe (4, -15, D:9) a +0 mace (5, -3, D:9) 5 stones (29, 6, D:9) a +0 leather armour (29, 21, D:9) a +0 dagger a +0 robe (30, 21, D:9) a +0 flail a +0 scale mail (31, 20, D:9) a +0 mace a +0 flail a +0 scale mail of willpower (31, 21, D:9) a +2 dagger of venom a +0 robe (33, -15, D:9) a +0 club a +0 robe (34, -18, D:9) a +0 club (34, -17, D:9) a +0 orcbow (34, -16, D:9) a +0 halberd (35, -16, D:9) a +0 halberd (42, 20, D:9) a +0 giant club a +0 giant spiked club (43, 22, D:9) a +0 mace (47, -13, D:9) a yak corpse (skeletalised by now) (49, -9, D:9) a +0 hand axe (49, -8, D:9) a +0 dagger a +0 robe a +0 club (49, -7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 2 atropa-tipped darts (6, 40, D:10) a +0 club (10, -4, D:10) a +0 ring mail (12, 9, D:10) 5 stones (24, 32, D:10) a -1 spear a +0 animal skin a +0 club (28, -4, D:10) 5 atropa-tipped darts (34, 35, D:10) a +0 dagger a +0 robe (35, 37, D:10) a +0 whip a +0 whip a +0 leather armour (41, 26, D:10) a +0 club (44, 18, D:10) a +0 robe (48, 2, D:10) a +0 shortbow (55, 31, D:10) a +0 falchion (58, 26, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Feteycis's Weapon Shoppe a +0 trident (59 gold) a +0 spear (51 gold) a +0 shortbow (51 gold) a +1 scimitar of electrocution (289 gold) a +2 morningstar of draining (326 gold) the +10 partisan "Embalmer" {distort, rC+ Dex+2 SInv} (1400 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +0 dagger (34 gold) a +0 club (17 gold) (0, 0, D:11) the +1 animal skin of the Jersey Devil {SInv} (still there?) SInv: It lets you see invisible. 10 gold pieces (still there?) 11 gold pieces (still there?) (37, 33, D:11) a scroll of revelation