Dungeon Descent DCSS version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 1735351913359601989 0 sorr1216 the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Feb 27, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (16 turns). sorr1216 the Slasher (Coglin Monk) Turns: 16, Time: 00:00:05 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Ruka} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: glowing, constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Ruka} Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. A ball python comes into view. Found a runed garnet ring. The ball python hisses angrily. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is severely wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python constricts you. You hit the ball python but do no damage. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python constricts you. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The ball python completely misses you. The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The endoplasm completely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .... ..=. ### #..#####. ... ........ . ###.###.#.#..#.. #............... #.....S..##..... #....J@......... #..............# ########.#####. #.# #.# #####.# ##PPPP.## ##P.....P## ##P.......P## You could see an endoplasm and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sorr1216 the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, minmay_misc_feat_four_crosses Action || total ---------------------------++------- Melee: Falchion || 5 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 8 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts