Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 521120249448598535 88 sora12 the Shooter (level 4, 0/33 HPs) Began as a Coglin Hunter on May 24, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:28 (1567 turns). sora12 the Shooter (Coglin Hunter) Turns: 1567, Time: 00:09:30 Health: 0/33 AC: 3 Str: 12 XL: 4 Next: 54% Magic: 4/4 EV: 11 Int: 8 God: Gold: 83 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Sosibius} rCold . . . (100%) c - +0 sling {Nittaya} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sosibius} c - a +0 sling (offhand) {Nittaya} Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies d - a scroll of revelation {unknown} x - a scroll of amnesia p - a scroll of poison c - a scroll of torment {unknown} e - a scroll of noise {unknown} Potions h - a potion of haste A - a potion of attraction r - a potion of resistance c - a potion of curing Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 86% 3 Malign Gateway Summ/Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Sosibius} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (88% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Fire: a) +2 sling {Sosibius} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (88% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You start resting. You encounter a gnoll. It is wielding a +0 whip. Fire: a) +2 sling {Sosibius} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You hear a shout! You encounter a gnoll. It is wielding a +0 whip. You encounter a clockroach. The gnoll hits you with a +0 whip. You encounter a gnoll. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +0 whip. You die... ### #.. ..### .j.# #B.# #.)####### ##B.##.j..# #).Bj..#j## #.##.####.@# #.. #.......# ..# #.#####.# .## ... ..# ..# ### #... ...# You could see 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:3) 2 adders (D:2) A dart slug (D:2) 4 endoplasms 3 hobgoblins 3 jackals (D:1) 2 quokkas 5 ball pythons 4 bats 3 frilled lizards 5 goblins 4 kobolds 3 rats (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora12 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Found a faded altar of an unknown god. 125 | D:1 | Reached skill level 4 in Ranged Weapons 125 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 206 | D:1 | Identified the fortress talisman of Muisinod {Harm Slay+3 | Stlth+} 669 | D:2 | Encountered Jessica 672 | D:2 | Killed Jessica 673 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 863 | D:2 | Reached skill level 5 in Ranged Weapons 876 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1567 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, shapermc_ecumenical_altar_venn, minmay_misc_feat_cross, ebering_dispersal_statue_hall, hex_medium D:2: layout_loops_corners, uniq_jessica D:3: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_24_doors, minmay_fountain_box, minmay_pentomino_pile Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 76 || 172 Read: Identify | 4 | 2 || 6 Armour: Leather armour | 3 | 13 || 16 Dodge: Dodged | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1587 | 1523 | 64 | 4 | 1336 | 3 | 529.0 | Dungeon | 1587 | 1523 | 64 | 4 | 1336 | 3 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 929 daAuts D:1: 628 daAuts D:3: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+