sora11 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -32, D:1) a +0 ring mail (1, 0, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, -1, D:1) a jackal corpse (skeletalised by now) (20, -5, D:1) a +0 club (26, -9, D:1) a +0 spear (30, -18, D:1) a +0 scale mail (30, 12, D:1) a bat corpse (skeletalised by now) (33, -11, D:1) a +0 spear (33, 1, D:1) a +0 club (36, -27, D:1) a jackal skeleton (38, -25, D:1) a rat skeleton a jackal skeleton (45, 1, D:1) a +0 club (48, 1, D:1) a quokka corpse (skeletalised by now) (51, -30, D:1) a quokka skeleton (55, -30, D:1) a +0 short sword (57, -30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, -10, D:2) an adder corpse (skeletalised by now) (2, 8, D:2) a rat corpse (skeletalised by now) (5, 15, D:2) a quokka corpse (skeletalised by now) (7, -15, D:2) a quill talisman (10, -9, D:2) a jackal skeleton (11, -8, D:2) a bat corpse (skeletalised by now) (12, -1, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, 20, D:2) a bat corpse (skeletalised by now) (18, -7, D:2) a jackal skeleton (19, -8, D:2) a jackal skeleton (20, -8, D:2) a ball python corpse (skeletalised by now) (22, -7, D:2) a +0 mace (23, 6, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (29, 15, D:2) a +0 scale mail (31, 8, D:2) a +0 ring mail (32, 19, D:2) a +0 dagger (35, -10, D:2) the ring of Noso {rF+ Str+2 Int+2 SInv} [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (36, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 14, D:2) a +0 club (45, -8, D:2) a bat corpse (skeletalised by now) (47, 12, D:2) a bat corpse (skeletalised by now) (47, 19, D:2) a bat corpse (skeletalised by now) (48, -12, D:2) a +0 ring mail (53, 25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Torovvys's Antique Weapon Shoppe the +6 morningstar of Big Damage {flame, rC- Str+3 Int+3} (801 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 quarterstaff of draining (390 gold) a +0 war axe (52 gold) a +0 trident (52 gold) a +0 flail (52 gold) a +0 falchion (45 gold) a +0 club (7 gold) a +0 short sword (45 gold) a +0 spear (45 gold) (0, 0, D:3) a +0 sling a +0 club (4, -29, D:3) a +0 whip a gnoll skeleton (4, -28, D:3) a +0 whip a gnoll skeleton (4, -27, D:3) a +0 flail (13, -22, D:3) an inkwell talisman (24, -3, D:3) a +0 spear (26, -6, D:3) a frilled lizard skeleton (30, -41, D:3) a jackal corpse (skeletalised by now) (44, -3, D:3) a +0 whip (45, -55, D:3) a jackal corpse (skeletalised by now) (48, -53, D:3) an amulet of wildshape Level 4 of the Dungeon [Shop] Otilugh's Jewellery Shop a ring of see invisible (unknown) (225 gold) a spore talisman (187 gold) a ring of resist corrosion (unknown) (300 gold) a ring of magical power (unknown) (300 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (862 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of flight (unknown) (262 gold) a +4 ring of protection (unknown) (540 gold) a ring of willpower (unknown) (375 gold) a ring of positive energy (unknown) (300 gold) [Shop] Yschepneym's Assorted Antiques a potion of heal wounds (272 gold) a phial of floods (1360 gold) a scroll of identify (68 gold) a +0 buckler (153 gold) a scroll of amnesia (136 gold) a potion of moonshine (34 gold) a ring of poison resistance (680 gold) a +0 lajatang (510 gold) [Shop] Gemuent's Jewellery Shop a quill talisman (82 gold) a +4 ring of protection (unknown) (396 gold) the amulet of Tranquility {rN+ Will+++ Clar} (667 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a +6 ring of strength (unknown) (396 gold) the amulet of Fenoxida {Chemistry rF+ rCorr} (545 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of positive energy (unknown) (220 gold) a +4 ring of protection (unknown) (396 gold) a +6 ring of strength (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) [Shop] Paawor's Jewellery Shop a +4 ring of protection (unknown) (468 gold) an amulet of chemistry (unknown) (390 gold) a ring of flight (unknown) (227 gold) a ring of magical power (unknown) (260 gold) an amulet of reflection (unknown) (390 gold) a ring of flight (unknown) (227 gold) an amulet of wildshape (390 gold) a ring of magical power (unknown) (260 gold) a ring of protection from cold (unknown) (325 gold) (0, 0, D:4) a +0 dagger (2, 21, D:4) a ball python corpse (skeletalised by now) (9, -15, D:4) the ring of Feapytz {rF+ rC+ rN+} [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (30, -13, D:4) a hound skeleton (32, 4, D:4) a +0 robe a +0 dagger the elf skeleton of Dowan (33, -15, D:4) a +0 short sword (33, -14, D:4) a +0 flail an orc skeleton (33, -13, D:4) a +0 robe a +0 dagger an orc skeleton (33, -12, D:4) a +0 dagger (34, 2, D:4) a hobgoblin skeleton (34, 3, D:4) a +0 leather armour a +0 rapier (35, -2, D:4) 4 poisoned darts (35, 5, D:4) a stone a +0 whip a kobold skeleton (41, 13, D:4) an iguana skeleton (48, 14, D:4) a jackal skeleton (53, -16, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe an orc corpse (skeletalised by now) (0, 45, D:5) a +0 giant spiked club (2, 1, D:5) a +1 dagger of flaming a +0 robe (9, 10, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (9, 15, D:5) a +0 falchion (9, 24, D:5) a +0 orcbow (10, 17, D:5) a +0 dagger a +0 robe (12, 2, D:5) a +0 dagger a +0 leather armour (18, -5, D:5) a +0 short sword a +0 ring mail an orc skeleton (18, -4, D:5) a +0 falchion a +0 leather armour (20, -4, D:5) a +0 hand axe a +0 ring mail a +0 dagger an orc skeleton (20, -2, D:5) a +0 mace an orc skeleton (20, 31, D:5) a +0 hand axe a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (22, -4, D:5) a +0 flail a +0 leather armour an orc skeleton (22, -3, D:5) a +0 dagger a +0 robe (22, -1, D:5) a +0 dagger a +0 robe (23, -1, D:5) a +0 mace a +0 leather armour (23, 30, D:5) a +0 hand axe 2 boomerangs (24, 29, D:5) a +0 short sword (28, -8, D:5) a +0 whip (49, 16, D:5) a hound skeleton (49, 25, D:5) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (49, 26, D:5) a +0 club (56, 36, D:5) a +0 dagger (60, 30, D:5) a +0 flail (61, 30, D:5) a +2 dire flail of protection a +0 ring mail Level 6 of the Dungeon (3, -32, D:6) a +0 leather armour a +0 battleaxe an orc skeleton (3, -31, D:6) a +0 hand axe (3, -30, D:6) a +0 dagger a +0 robe (3, -18, D:6) 2 flux baubles (11, 5, D:6) an iguana corpse (skeletalised by now) (24, -51, D:6) an amulet of wildshape (25, -31, D:6) a +0 whip an orc skeleton (40, -2, D:6) a steam dragon skeleton (42, -21, D:6) 2 flux baubles (50, -21, D:6) a +0 flail (53, -3, D:6) a +0 dagger (62, 6, D:6) a parchment of Forge Lightning Spire Level 7 of the Dungeon (7, -8, D:7) a +0 sling the Ecumenical Temple