Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 3477579267336371334 98 sora11 the Shooter (level 4, -5/49 HPs) Began as a Coglin Hunter on Feb 26, 2026. Killed by psychic fangs ... invoked by a brain worm (6 damage) ... in a sewer. The game lasted 00:01:13 (1238 turns). sora11 the Shooter (Coglin Hunter) Turns: 1238, Time: 00:01:14 Health: -5/49 AC: 22 Str: 11 XL: 4 Next: 71% Magic: 1/4 EV: 2 Int: 9 God: Gold: 74 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Rodica} rCold . . . (100%) c - +0 sling {Suthep} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.09/turn %: no passive effects @: brilliant, tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 74 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Rodica} c - a +0 sling (offhand) {Suthep} Armour b - a +0 leather armour (melded) Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} j - a scroll of silence {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions L - a potion of lignification {!q!q} l - a potion of heal wounds {unknown} n - a potion of might {unknown} o - a potion of invisibility {unknown} b - a potion of brilliance Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The brain worm bites you. The rock fish bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. f -> L - a potion of lignification The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The rock fish bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The brain worm bites you but does no damage. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You cannot move. It was a potion of brilliance. You feel clever all of a sudden. p -> b - a potion of brilliance The brain worm's throbbing head pulsates. Something gnaws on your mind! You die... #..≈≈≈..# #†≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##†....## ##..†## ##.## #.# #♣# Fw# #.# #.# #.# ... #.# #.# You could see a brain worm and a rock fish. Vanquished Creatures 3 gnolls (D:3) A river rat (D:3) 4 dart slugs A ribbon worm (D:2) An orc (D:2) 5 endoplasms 3 hobgoblins (D:2) 4 jackals (D:1) 4 quokkas (D:1) 2 ball pythons 11 bats 5 frilled lizards 9 goblins A kobold (D:1) 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached skill level 4 in Ranged Weapons 67 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 251 | D:1 | You fall into a shaft and drop 1 floor! 315 | D:2 | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 354 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1170 | D:3 | Reached skill level 5 in Ranged Weapons 1170 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1191 | D:3 | Found a glowing drain. 1207 | Sewer | Entered a sewer 1227 | Sewer | Encountered a brain worm 1237 | Sewer | HP: 1/49 [rock fish (6)] 1238 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_rooms, grunt_ministairs_8, hangedman_feature_mirror D:3: layout_loops_ring, cheibrodos_sewer_entry_sluice, minivault_25 Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 172 | 58 || 230 Drink: Brilliance | | 1 || 1 Lignification | | 1 || 1 Armour: Leather armour | 4 | 3 || 7 None | | 3 || 3 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1250 | 20 | 0 | 1017 | 4 | 317.5 | Dungeon | 1236 | 1216 | 20 | 0 | 1007 | 3 | 412.0 | Sewer | 34 | 34 | 0 | 0 | 10 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 671 daAuts D:2: 510 daAuts D:3: 54 daAuts Sewer: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+