sora11 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a quokka corpse (skeletalised by now) (12, -23, D:1) a jackal corpse (skeletalised by now) (14, -10, D:1) a +0 dagger (15, 14, D:1) a ring of flight (19, -19, D:1) a +0 leather armour (19, 2, D:1) a +0 dagger (21, 9, D:1) a frilled lizard corpse (skeletalised by now) (22, -12, D:1) a +0 hand axe (27, -11, D:1) a rat corpse (skeletalised by now) (29, -5, D:1) a +0 spear (31, -11, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (35, 0, D:1) a bat skeleton (36, -23, D:1) a bat corpse (skeletalised by now) (36, -16, D:1) an orb of energy (40, -1, D:1) a bat skeleton (43, -13, D:1) a quokka corpse (skeletalised by now) (45, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -23, D:1) a +0 club a goblin skeleton (51, 6, D:1) a quokka skeleton (54, 20, D:1) a frilled lizard corpse (skeletalised by now) (55, 5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 15, D:2) a frilled lizard corpse (2, 14, D:2) a +0 sling a +2 dagger of pain a goblin corpse (3, 15, D:2) a +0 dagger an orc corpse (10, 9, D:2) a +0 falchion (12, 1, D:2) a hobgoblin skeleton (20, -7, D:2) a +0 leather armour (27, 7, D:2) a +0 dagger a goblin skeleton (32, 12, D:2) a ring of resist corrosion (34, 18, D:2) a rat skeleton (35, 17, D:2) a +0 short sword (39, -12, D:2) a +0 dagger a goblin skeleton (41, 16, D:2) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (45, 12, D:2) a +0 sling (55, 21, D:2) a +0 club Level 3 of the Dungeon (1, -1, D:3) a ball python corpse a bat corpse (14, 5, D:3) a +0 flail (15, 5, D:3) a +0 flail a +0 halberd a sewer (0, 0, Sewer) a bat corpse (1, 3, Sewer) a bat corpse (4, 4, Sewer) a bat corpse