Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 17647873268183174161 46 sora11 the Shooter (level 3, 0/28 HPs) Began as a Coglin Hunter on Feb 6, 2026. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (1404 turns). sora11 the Shooter (Coglin Hunter) Turns: 1404, Time: 00:00:28 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 68% Magic: 3/3 EV: 11 Int: 8 God: Gold: 104 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Bangon} rCold . . . (100%) c - +0 sling {Zhen} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bangon} c - a +0 sling (offhand) {Zhen} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of amnesia {unknown} d - 6 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of attraction {unknown} k - a potion of lignification {unknown} Skills: + Level 2.5 Fighting * Level 4.3 Ranged Weapons + Level 2.2 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. Things that are here: a +0 spear of entangling; a gnoll corpse You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! You die... .....#......#.#......# ........###.#.#.###### .....##.###.#.#.# .....#...##.#.#.# >............)#.# #.#.##...##..##.# ....###.###..##.# .............##.#######. #.<.............@j...... #.#.####...#.########### #.#.# #####.# #.#.# #.# ..#.# #.# ###.####### .# ###........ .# ........... ########### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 4 dart slugs An endoplasm (D:1) 2 hobgoblins A quokka (D:2) 6 ball pythons 4 bats 3 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 357 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 493 | D:1 | Reached skill level 4 in Ranged Weapons 1239 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1404 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_micro_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Ranged Weapons | 4 | 4.3 Fighting | | 2.5 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 112 Armour: Leather armour || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1344 | 74 | 0 | 1221 | 2 | 709.0 | Dungeon | 1418 | 1344 | 74 | 0 | 1221 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 323 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+