Dungeon Crawl Stone Soup version 0.35-a0-42-g52370782d7 (webtiles) character file. Game seed: 6603384304602982497 0 sora11 the Shooter (level 1, -3/16 HPs) Began as a Coglin Hunter on Feb 5, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (40 turns). sora11 the Shooter (Coglin Hunter) Turns: 40, Time: 00:00:08 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 8 God: Gold: 17 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Nodoka} rCold . . . (100%) c - +0 sling {Albrecht} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nodoka} c - a +0 sling (offhand) {Albrecht} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 spear. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Nodoka} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Nodoka} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You die... #......###.## #.####......### #.# #####.....### #.# #≈≈.........~ ####.# #≈........... ..#.# #............ #j#.# #............ ######.#.# #.....≈~≈.... .......@.# #....~...~... ######.### #....~.<.~... #. #....~...~... #. #.....~~~.... #. #...........) #† #............ #. #~........... #. #≈~.........≈ #####...(.### You could see a gnoll. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 12 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 32 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 32 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+