Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 9370018882118583955 154 sora11 the Chopper (level 5, 0/42 HPs) Began as a Coglin Fighter on Jan 6, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:33 (2753 turns). sora11 the Chopper (Coglin Fighter) Turns: 2753, Time: 00:02:34 Health: 0/42 AC: 3 Str: 19 XL: 5 Next: 36% Magic: 5/5 EV: 10 Int: 7 God: Gold: 194 SH: 4 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe {Svenja} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) f - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.09/turn %: clarity @: mighty, lethally poisoned (0 -> -21), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Svenja} Missiles e - 8 boomerangs (quivered) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 pair of gloves (worn) f - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Wands f - a wand of mindburst (22) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of amnesia {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of torment {unknown} j - a scroll of immolation {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of fog {unknown} n - 2 scrolls of identify {unknown} Potions m - 2 potions of might f - a potion of resistance {unknown} k - a potion of heal wounds {unknown} Skills: + Level 4.1 Fighting * Level 4.5 Axes - Level 2.6 Armour - Level 2.1 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 52% 1 Soul Splinter Necr 0% N/A 52% 1 Jinxbite Hex 0% 2d2 65% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 87% 3 Summon Ice Beast Ice/Summ 0% N/A 87% 3 Airstrike Air 0% 2d(0-16) 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dispersal Tloc 0% N/A 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found 13 gold pieces and 2 flux baubles. Found a stone staircase leading down. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion stings you! You are poisoned. The scorpion poisons you! You block the scorpion's attack. You hit the scorpion but do no damage. You feel very sick. The scorpion barely misses you. You closely miss the scorpion. You feel very sick. You block the scorpion's attack. The scorpion stings you but does no damage. You barely miss the scorpion. You feel sick. The scorpion stings you. You barely miss the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is moderately wounded. You die... #.##........########## #.##.#####............ #.# #..###.####### #.# #..# #..# #.## ##'# ##. #.## ##..#####..## #.....$.....# ..♣..>@.♣.....# #....•s.....##.# ##..#####..## .. ## .## . +# You could see a scorpion. Vanquished Creatures Terence (D:3) An orc wizard (D:2) 4 adders 5 dart slugs 3 orcs (D:2) A ribbon worm (D:2) 4 endoplasms 12 hobgoblins 3 jackals (D:1) A quokka (D:1) 8 ball pythons A ball python zombie (D:3) A bat (D:1) 4 frilled lizards 6 goblins 5 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 197 | D:1 | Found a faded altar of an unknown god. 442 | D:1 | Reached XP level 3. HP: 24/29 MP: 3/3 924 | D:2 | Reached XP level 4. HP: 33/36 MP: 4/4 1502 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 1512 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 1795 | D:3 | Encountered Terence 1804 | D:3 | Killed Terence 1805 | D:3 | Reached XP level 5. HP: 40/42 MP: 5/5 1914 | D:3 | Found a basalt altar of Yredelemnul. 2753 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, columned_hall_lemuel, kennysheep_generic_room_2 D:3: layout_basic, nicolae_yredelemnul_columnar_basalt, uniq_terence D:4: layout_loops_ring, led_sif_pool, nicolae_uskayaw_dance_hall, serial_shops, shop, grunt_ministairs_15 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.5 Fighting | 4 | 4.1 Armour | | 2.6 Shields | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 61 | 86 || 147 Melee: War axe | 79 | 98 || 177 Throw: Boomerang | | 4 || 4 Drink: Might | | 1 || 1 Armour: Scale mail | 54 | 26 || 80 Robe | | 26 || 26 Dodge: Dodged | 25 | 37 || 62 Block: Buckler | 14 | 21 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2804 | 2618 | 186 | 116 | 2072 | 4 | 701.0 | Dungeon | 2804 | 2618 | 186 | 116 | 2072 | 4 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 988 daAuts D:1: 867 daAuts D:2: 855 daAuts D:4: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+