Dungeon Crawl Stone Soup version 0.34-a0-1913-g1472609569 (webtiles) character file. Game seed: 13323592853589575133 2 sora11 the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on Dec 25, 2025. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:15 (50 turns). sora11 the Grave Robber (Mummy Necromancer) Turns: 50, Time: 00:00:16 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. The frilled lizard bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (ally target, chance to affect: 67%) You feel a surge of power! Your soul wisp disappears in a puff of smoke! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the frilled lizard. The frilled lizard barely misses your soul wisp. You hit the frilled lizard but do no damage. The frilled lizard is heavily wounded. Your soul wisp closely misses the frilled lizard. The dart slug launches a dart at you. The slug dart hits you. You die... ...#.#..#.# ...........# # .....b.........# ###. ................###... ....................# ................#.>####. ................#w*.$... ................@l....# ...............###....[# ..............## ..... .....##†#.##### .... ..............# ... .........####.. .# #...†##.## # ##....#.# .#....#.# You could see a dart slug, a frilled lizard (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sora11 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 50 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, chequers_serial_rivers_small_b, minivault_23 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 6 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 22 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 22 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+