Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 4327583154047431199 9 soot135 the Trooper (level 2, 23/23 (24) HPs) Began as a Demonspawn Fighter on Oct 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (222 turns). soot135 the Trooper (Demonspawn Fighter) Turns: 222, Time: 00:00:15 HP: 23/23 (24) AC: 6 Str: 16 XL: 2 Next: 3% MP: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Talismans c - a rimehorn talisman Scrolls c - a scroll of fear {unknown} Potions m - 2 potions of might Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The quokka is moderately wounded. You block the quokka's attack. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Alistair's Walking Alembic and begin reading... You add the spell Alistair's Walking Alembic to your library. You see here a quokka corpse. No target in view! An endoplasm and a ball python come into view. The ball python hisses angrily. The endoplasm jiggles. You hit the ball python. You kill the ball python! An endoplasm is nearby! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. An endoplasm is nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Your Unarmed Combat skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..####...)....... ##.. #..§######## #.. #..§# #..## .. ##..# ##..## .. #..#####... #. ###.......## #. ###.......### #$##†####...#####.## #....@....### #..### #.....####### ##.... ..... ##### #... # #.. # ## # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soot135 the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 222 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 222 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Unarmed || 45 Armour: Scale mail || 60 Dodge: Dodged || 18 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 222 | 0 | 0 | 145 | 1 | 222.0 | Dungeon | 222 | 222 | 0 | 0 | 145 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 222 daAuts